- Adjusted the characteristics of the Fedorov rifle: increased its base damage to 12.6, reduced its recoil, increased its recoil control and the 3-round burst is now the default firing mode.
- Improved the display of unique rewards in the Battle Pass screen. When clicking a level with a gold order in it, a “More detailed” button is now shown.
- When checking unique vehicles using the “More detailed” button, information about which squads can use that vehicle is now displayed, as well as whether the player has those squads.
- Improved the game’s stability in Custom matches without modifications.
When custom model support for mods? Also where is the promised equipment selector for customs?
Have a Merry Christmas and a Happy New Year to all those who celebrate.
(This update with added stability to custom games is a great Christmas present…)
Hey just a quick question. When can we expect the old gold orders to be put in the silver crates (If they are). Also merry christmas bro
Yes, but what are the actual stability brought to custom matches?
Also, why only those without user game mods
Significantly less “lag” and other server-related issues players experienced in custom matches. Test it out for yourself and compare it to how it was before - you should notice a big difference.
This is often trickier - “lag” issues can depend on a number of things to do with the mod itself, such as how many errors are within the mod, and also how “heavy” it is. While the increased stability for custom games will help custom mods to some smaller extent, we hope for more considerations here from the developers next year.
Oh i see. Lag issues. But it should also help mod servers out in a similar way, right?
Yes this comes to the author of the mod themselves.
(If the modder decides, for example, to spawn in 100 zombies with the phosphorus grenade, of course it will lag out your game or crash low-end devices when all of them explodes together).
This is well understood.
Thank you for answering to my question. Merry Christmas for you too and for the Enlisted developers as well for all the hard work!
Can we have BR limitations for custom games?
Not everyone wants to play BR5 100% of the time in customs.
So, the T26E1-1 at the German training ground…
Didn’t they add it last version?
Developers already know that Fedorov 1913 doesn’t have 3-round burst right?
Is there any evidence that it even existed?
gonna try out the recoil and see if it very noticeable or not
For me it’s more comfortable then before
Basically a gewehr43 kurz before it got updated, but better
What did you expect ? Its a soviet weapon…
This change was completely unnecessary.
Otherwise, it’s a very decent gun now.
Gewehr kurz didn’t had this much damage either
Yeah, this is overkill since it’s one hit kill with this much damage.
It’s very close to AVT/AVS now, so not overkill plus it’s event weapon.