Unique Flamethrower Squad Engineer Buildings

Machine Gun Squads have the unique ability to build Heavy Machine guns. I think it is is an interesting mechanic that different Squad types can have a unique Engineer building that gives them extra functionality. But were you aware that technically there is another unique Engineer building, Ampulomets. Ampulomets were a Soviet incendiary lobber used in the early war period and were originally introduced back in the Stalingrad campaign

Ampulomets are in kind of a weird place in that certain Engineer squads both German and Soviet can unlock them as a building. I think given that MG squads can build HMGs, then Ampulomets should be made into unique buildings for Flamethrower squads. It’s literally a perfect and thematic match. Ampulomets would have to be removed from all miscellaneous Engineer squads and from all the various Event and Premium squads because I have noticed they can build Amps as well.

Next, the Ampulomet should be removed from Germany. I believe the reason why the Germans got them is because they didn’t really have a comparable weapon, and one can say maybe they were captured or Finland, Germany’s ally, captured and used them so hey Axis Alliance. But I think it is better to give each faction something unique

German Flamethrower Squads would have a new building, the Abwherflammenwerfer 42. It was a fougasse or flame mine and was based on Soviet flame mines encountered on the Eastern Front. I find there is nothing wrong with a little asymmetrical balance. The Soviets can lob flames, and the Germans are more defensive with a flame mine.

For the Allies they can have the Northover Projector. It was an ad-hoc incendiary grenade launcher made for the British Home Guard, similar to the Ampulomet

Finally for Japan this is quite possibly the most craziest idea……Fu-Go Balloon Bombs. These balloons were filled with incendiary explosives and sent from Japan to America on air currents in hopes they would cause damage. When built the Fu-Go balloon would launch straight into the air and out of sight. When an enemy walks into its target zone the balloon comes crashing back down. Yes this is a crazy idea but Japan didn’t really have a lot of incendiary gadgets besides grenades and molotovs :stuck_out_tongue_winking_eye:

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i like these ideas except for the japanese one, the flaming balloon could act as maybe a unmanned bomb, build in the direction you want it to go and let it drop like 50m away? or maybe have it come back down to the spot you bilt it at after a certain time? honsetly maybe japan would be better off with a makeshift fougasse. maybe if theres examples of anything used in khalkin gol the devs could model it after that

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