dude, you are right. this game needs a lot of changes and im more than able to face all of them. in example, the economy changes, they only benefited me and other veteran players aswell. but i was thinking: imagine being a new player, you start grinding axis normandy and unlock the fg42, you have limited silversand since you dont use forums you dont really know they are going to change it. you start outfitting your soldiers fg42 cause you are no dummy and see how they are the better option. and boom, next week or so they get changed to whatever idea they decide. This person has now pretty much lost his time and money. he has to get back the gear he was using and such. given that this person didnt also sell it for more bronzes to upgrade more fg42. there could be somekind of refund and such but not so much. Me on the other hand i dont care what they do. as you say, im also an experienced player. i can switch back and forth as many times as i want in so many factions. Maybe im overthinking it. Im sorry. I just wanted to give my humble opinion as well.
The problem is for all factions, not just Axis…
Now there is ppsh squads in Berlin, yes they make sense… But so would stg44 squads. At the moment (In Berlin) people use the fg 1 & 2 to counter smg spam. Because for reasons unknown, devs haven’t released stg yet… Is the situation ok? No… it isn’t. But it’s sadly necessary since the useless semis nerf AND the fact I can just spam ppsh squads if I want.
I think some of it will be over thinking. I’m not railing against you, just to be clear (talking on forums is notorious for people feeling attacked during discussion).
I was an adamant opponent to the economy changes, as I felt it would effect the F2P players too much, and it did for a bit until they got the Silver for XP worked out properly.
My wife is F2P , and I use her as a example for what the newer or F2P player might experience.
The economy still needs some work, but it isn’t too bad, so long as you can accept you need to focus on a campaign at a time.
If the weapon changes happen, it might at first be a bit of a shock but the new player whom found his weapon effective will still do so, even though he might end up with less of them on the field at the same time, because the overall balance has changed, his combat effectiveness will have remained in part, the same.
I am surmising because even I dont know the full scope of what might happen, but I want to try.
I want to see if we can make this a better and more balanced place and grow it.
You know what I find funny?
I realized most people ranting about SF rifles are hypocrites. We propose solutions to solve the core problem, automatics spamming, which is what SF nerfists claim they want to solve…
But when we say we should solve the more fundamental problem that is automatics spam as a whole, all automatics types included… Silence. Suddenly those people aren’t too keen into solving it.
I fear most are mains of specific factions or just love to abuse smgs and lmgs but cannot stand being killed by something like SF rifles…
What happens to squads with SMGs or MGs? Will they be affected of ratio?
I hope so.
It’s pointless to restrict just ONE type of automatics without touching the others. Wouldn’t solve anything and just piss off some people, or favour those already abusing smgs/lmgs.
I really just don’t understand these restrictions on one weapons, it’s as if they really hate a specific category of weapon
I think so too:
They want what they dislike nerfed, but not what they are using themselves. It’s like many other “balance” suggestions in the end about planes, tanks… you name it.
Or we could simply un-nerf semis and buff bolt action damage.
exactly! instead of nerfing everything why not buff anything that needs it? seems like a no brainer.
actually… as simple as it may sound… It could work for a time until they (DF) think of a more permanent solution…
Not sure bolties need a huge damage buff… But being one of the few using them a lot, I selfishly wouldn’t object, eheheh
metete bro
Moscow Axis is a good example for this. Imagine a zh-29 vs AVS 36. zh-29 is a 10 round semi-auto which has it’s fire rate nerfed too shit, whilst the AVS laughs ,with its 15 rounds, as it’s Rate of Fire can’t be nerfed as it is a Select fire.
I don’t think that’d be necessary. Cause currently, the only weapons which are truly suffering from SF rifles are semis and bolts. Everything else is doing fine (except shotguns, but those are a totally different matter). If we give all bolts more hitpower and buffed the semis rof, then things should be fairly balanced. Only a few specific guns would need changes (G41).
They kinda do, I’d say. Especially the carbines. Cause let’s be honest, 13 hitpower just isn’t cutting it.
carbines are a bit weaker…
But I still love them! I still wouldn’t mind them punching a bit harder though.
Honestly don’t know how you can bear with them…
Hitting someone twice with a bolt carbine and still having them survive is just painful.
Funnily enough most people reeeeing specifically for the FG-42s. Wonder why
They might get some change too. I have not in all my spread sheets really assigned value to anything yet trying to figure out what values are best.
The core change in squads coming into battle will effect the battlefield, much like how MWO had drop weights that mean if you try and min max it usually doesn’t work.
Now for F2P players they will only have say one lmg or smg squad able to go at a time, where as a maxed paying player can take 8 infantry squads so there will be duplicates , which will mean that a small change might need to apply to them, a thought of mine would be to make it so each squad can only be used 1 time of every 4 cycles instead of 3.
That is why some of what I and others propose is a global solution vs a specific one. Nerfing or buffing in this specific case won’t solve anything. But balancing the squads that you take and what their composition is can potentially fix that.
Again, all said and done I dont know if this is the solution, I’ve seen it be successful in other titles. So to me its worth the try.
Well, one thing tho, I for example like to focus on one particular role, meaning on Normandy I am playing all 3 infantry squads as sniper squads at the moment, because I like to focus on one thing the entire match. ( and yea I know sniper squads kinda “low tier”, trying things out dont judge me)
If I play with my mates, I usually pick lots of AT soldiers or focus on building radios and ammo, just so that everyone else can focus on their thing.
I dont think “spamming the same squad type is a problem at all” however I think we all agree that we have the big problem of basically only “one or two” options being top tier, thus we see only SMG squads on soviet side because the PPSH can compete with the FG, while on other nations or campaigns we see “a bit” more diversity.
Still why pick a 9 man squad with Semi autos when you can have 4 Soldiers with a Thompson?
We need more diversity and more powerful stuff to chose from instead of just the same guns every single match.
I would say that the top tier guns are just these few, while only the first 3 being the best in total:
-STG
-FG42
-PPSH
-(M2 Carbine)
-(Thompson)
-(some MGs sometimes)
Now imagine the list would be larger, what you call spamming would disappear.
Honestly, I’d say the other way is true. We only really see FG spam, as it’s the only thing that can truly counter the PPSh, with the only other possible option being the Mg34/42.
Doesn’t deserve to be there. It’s barely usable due to a combination of crap recoil and sights that cause mental pain to the user. I could think of like 20 better guns than it.