Today's spawn point and trench update

You have stated in your update today, that you have made it easier for us engineers to place our spawn points in uneven dug trenches. Well I have just been into practice to try it out, only to find that you still have to dig a very serious hole in witch to be able to place a spawn successfully. The time it took me to dig the hole took way too long, i’d have been taken out by the enemy for sure in that time, so how have you improved things regarding this matter?

While we are on this subject, could you please sort out the “spawn point on uneven ground problem”? We are still running around like twits, trying like crazy to put them down, even on the slightest unlevel ground.

According to feedback, there are slightly different game rules in practice mode. Try to build a rally in the hole in the battle.

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I will try it out :+1:

Well I have tried it out, Movmav , and it does seem to work :+1:. Having said that, though, what’s the point of having a practice section if it’s not in the same environment to witch we are playing in?

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The rules are actually mostly the same. The problem is that practice mode is local, sessions are starting not on the server but on the user’s PC/console. So probably it was a server update that changed the rules for online, that’s why digging in the practice mode a bit different.

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very well remembered

Thank’s for the info Movmav :+1: