(In game volume on stream was too loud so it was hard to hear most of the questions but I got most of the responses to said questions…) LINK TO THE ARCHIVE
Balance changes will happen every two weeks or so.
New event soon, which is obviously a given after a while.
New UI changes coming soon for events on how they score players.
More competitive events until everything gets ironed out to do tournaments.
New various themes of event wars in the future possibly - like Modern Conflict.
Soldier animations trying to fix radio operator getting stuck after using radio, and tankers as well.
Gray zone camping is something that is discussed and attempts are made to fix it in small ways. (I doubt this since they JUST introduced methods for tanks to resupply and go hide right back again)
Do devs read feedback? They say yes. But gave no example of one simple question or statement that stuck out to them. You’d think at least one idea would be remembered and not covering over everything with a blanketed slate.
More POLLS like the APAT mine changes soon.
GENERAL UI. People say outdated. Devs also agree that some parts are from the beta tests and it can be improved.
Pilots who suicide bomb should be punished? Devs would delay the fuse the bombs on low altitude deployments but needs more testing.
Would campaign levels get added in the middle, such as unlocks, instead of only forward? Devs say… better things will be added the further you go. So no change but they are thinking about it.
AI… is a slippery slope to make better, and devs agree that improving is troublesome and tedious to fine tune many proclivities of players - such as holding AI back, pushing them forward, them ducking to go to cover, etc etc. Always in focus of the devs.
Mods, possibly player only textures, can be changed in due time but the priority is not that high, so custom things for enlisted could happen but don’t get your hopes up
Bunny hopping can be limited, but the devs do not want to limit movement is such dire methods, they believe that maybe making stance changes slower could keep the movement in a balanced state… in a way?