As you can see on the picture, the smoke is formed in a cone. So it seems that the game somehow simulates wind as without it smoke would have shape of a ball or sth similar.
If it’s the case, then it would be nice to have wind indicator when using smoke grenades to use them with full effectiveness.
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yes
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Probably randomized.
It shouldn’t be. If I throw a smoke on the middle of the street I want to have smoke on the middle of the street, not on the buildings on the left/right.
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Throw the smoke grenade on the side of the street the wind is coming from, so the smoke screens the whole road. I think that would be fine IF we had a indicator.
That’s what I’m talking about.
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I think this depends entirely on how the grenade lands as the smoke pours from the top of the grenade into a kind of trail rather than evenly escaping the container in all directions.