Hello,
Today I want to talk about soldier physics. As we all know, soldier physics in Enlisted might be one of the worst examples compared to every other modern FPS game (including indie games)
I’m afraid devs aren’t planning on changing this horrible feature (looking at the OBT teaser pictures) so that’s why I’m proposing the solution to this issue and what are the worst problems of the current physic.
This can be fixed because HLL made great physics and that game is indie
1. Running
In Enlisted, Running animation is extremely simple and every soldier has the same animation.
When moving, soldier is hardly ever shaking which makes the player feel like he’s surrounded by robots.
When running, the rifle your soldier is holding is ALWAYS pointing down (see the picture)
The soldier himself is always looking straight in one direction and never moves his head which
is just… creepy
In this game where hundreds of soldiers are located on a small battlefield, looking at all those solders having the same animations kills the cinematic view. My friend watched the teaser for this game and asked me: ‘‘why are soldiers moving like Fortnite characters?’’
Here is an example of better running animations taken from Hell let loose
Here is another example taken from ww1 indie game - Tannenberg
You can see that these animations are much more detailed, realistic, cinematic and much more alive
To fix this, we need to add more running animations so soldiers can differ from each other. I suggest for devs to take a look at their competition like these 2 games I showed
2. Walking and Standing
When walking, Soldier is ALWAYS AIMING with his rifle even if the player is not. This is wrong on so many levels because holding a rifle on hip isn’t even modelled in this game

Here are examples of how it should look like from Hell let loose:
The soldier in the picture is holding an SMG but his not AIMING with it
The solution for this is adding an animation where the soldier is holding a gun at his hip
The same goes when the soldier is standing, he is always aiming when standing
3. Looking around
This is the worst animation of them all. Why?
Because it doesn’t even exist
Soldiers never move their heads when looking around, instead they always turn and spin their whole bodies like they are sliding on ice. The head is always fixated to look in one direction
This is how it should look like (taken from HLL again):
This is the best picture I could find, sorry
In hell let loose, animation allows you to turn your head until you turn it to the limit so your whole body changes the position.
4. Hip-firing
Hip-firing in this game can only be seen in 1st person but the animation will show like the soldier is aiming instead of hip-firing.
here is how should it look (taken from 2008 game Call of Duty: World at War):
Hell let Loose also has this animation but I can’t find any pictures and I couldn’t catch anyone doing this when I was playing the game so I don’t have any footage