The most crucial point is that the ai should avoid the enemy players' sight. It just needs to ensure that the position where it hides when the players arrive minimizes the sacrifice rate as much as possible

How can we shoot down these noisy planes or prevent them from showing up again, It’s so noisy,Why must it be made to make a loud noise by default…

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They fly extra low so extra noisy.
You could shoot them down but that’s useless coz the next raid will already be arriving.

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Title shouldn’t be more than one sentence.

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Cannot be shot down…

Of course they can be shot down, that’s why they were added to the practice area.

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The training ground was my sanctuary. I always enjoyed the silence there, away from the noise of battle. But they took that away from me.

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If the Enlisted Devs knew how to implement it then I’d like to see players being given some type of trigger to activate bombing runs or perhaps bombing runs should only spawn if the player spawns a plane

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What if DF hides another rally point in the practice map where the bombers are dropping their bombs? How will we ever excavate that area now? What manner of secrets are they planning to hide from us now, how soon until the nazi-space-ghost-aliens return?

“Remember what they took from you.”

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I had just discovered new secrets about the training ground and was continuing my research. But they didn’t want to…

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Seems like a result of translate