a way to bring more of a specific mortor shell to a fight. you can still bring 20 rounds but instead of 10 HE and 10 smoke players can bring 17 HE shells and 3 smoke depending on how they feel.
Also add a AP shell type for tanks that can bee added .
still max of 20 shells but a min of 3 smoke rounds .
No such thing as an AP mortar shell.
mortars are fired at angles not directly, which means they reach terminal velocity assisted by gravity making them slow by cannon standards, they use explosives filler to do damage over an area like any HE high explosive shell,
AP or armor piercing relies on a heavy dense shell moving at high speeds, the only way for a mortar to kill a tank is to hurl a heavy enough shell to punch through the armor, which while not impossible would not be armor piercing,
If you want a tank killerS ask for engineers that can build heavy mortars or recoilless rifles.
And add phosphore shells
Burn them all
yeah spec ops yeah war crimes
you know nothing puts out WP
More fire, burn everything to the ground and into ashes?
100% support! <3
Spec ops showed the features of WP quite impressive, yes.
Looks like we need an APFSDS shell now for the mortar team