The Luftfaust should have its BR tier lowered

Can you quote me my opinion about such weapons?

Not to mention that a veteran player who has hundreds or thousands of hours in the game can form a pretty good idea of performance of specific weapons that he hasn’t touched yet. More so when he previously sought information and opinions of other players about the weapon. And then analyzed them.

I think that opinion of such player is absolutely relevant. Even more so when he tells everyone up front that he doesn’t own the gun and it’s just an opinion that reflects his other experiences with the game.

Plus the balance of things in the game applies to absolutely everyone, not just those who own such a weapon.

But I understand that youtubers are used to using only arguments that sound good in videos, and their actual reasonableness is irrelevant.
Since they don’t even have to defend such arguments, at worst they’ll shadowban the poor guy who opposes them in the comments.

In my opinion, the first mistake is that you’re comparing a infantry AA weapon to an autocannon.
Which if properly implanted into the game, would not be able to effectively destroy aircrafts. Because it could only be used if it was mounted.

But rather than suggesting any changes that would prioritize and focus on the fact that Luftfaust is am unique infantry AA weapon.
You just want to put it on the BR2 with the goal of making it some sort of pseudo AT weapon.
(My guess with intention to seal club BR1-2 MM queue because you can’t be bothered to play high BR MM queue with weapons that are underperforming but can be potentially fun.)

Btw. It’s most likely classified as an AT weapon only because devs were lazy to create a classification tailored to that weapon only.

Suggestions to allow classes other than AT Soldier to use Luftfaust are definitely more reasonablegetan just allow veteran player to bully BR 1-2 MM queue players with weapon majority of them won’t ever get.

to be fair, the weapon itself is so bad you cant use it as an AA weapon, it excels at literally nothing. Anti-tank rifles pretty much just do everything the luftfaust can but better, except you trade the chance for bullet collaterals for a chance of HE splash, but the HE splash is quite literally like 2 feet, smaller than a tnt bundle, so it might as well not have HE

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if the dev give the AA aiming thing to it, it might be better imo but idk me personally i try my best to shoot the aircraft (have down only 1 so far)

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The question then is whether the weapon has been implemented well enough into the game. And the only possible solution to “balance” it is to reduce its BR.

Does the weapon have a properly implemented lead indicator for aircraft? Would it help it? Maybe you could even compare it to how it’s implemented in other games. And if there’s anything that could be improved.

I just don’t like to see similar unique weapons that could potentially be quite toxic (perhaps after some changes to the game that won’t specifically target such weapon) on low BRs.
I don’t think there’s a need to put these things on low BRs.

Especially since other people said they can fun with it even at high BRs.

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nope it doesnt you gotta guess or practice it a bunch

too bad idk what it maximum range is tbh but even if i know it probably wouldnt help me that much

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I know, that was a rhetorical question.

this is actually a good suggestion.

i think it would aid alot of people and dust it off at high br too.

( since apparently people aren’t really willing to learn it’s pattern or practice at all ).

now, is it weird?
a bit perhaps.

but… then again, apc have AA reticles for some reason so…

you should make it into a suggestion :+1:

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:joy: Holly shit,

I have seen dumpster fires before but this discussion takes it to another level.

We’ve added this suggestion to our planned list. Thanks!

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woah, always gives me a little hope when we know our suggestions are being heard, thanks

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