I’m very happy that ussrVSjap has been modified since September 2024. The current version has absorbed a lot of successful experiences from the past four years and removed many dross.
@MajorMcDonalds
I’ll come back and start fighting again.
I can understand that the developer chose to disable the faction selection permission.
But for the current games, even during this event, many problems that have emerged since 2021 still haven’t been improved.
I hope developers can change their stubborn and inflexible thinking patterns.
Break away from the outdated thinking traditions of developers.
Make some changes of the new era and across eras.
This is my suggestion.
Here are the problems I have found that still stubbornly exist in the game (all taking the battles in ussrVSjap as examples) :
1.Many players still encounter setbacks at the beginning of the game, network outages, failure to secure tanks, being randomly assigned to a faction they don’t like, encountering maps they don’t like, and other reasons. They still choose to quit. They don’t care -20% penalty *2 times.
2.In uVSj, within one minute after the network was cut off, I disconnected the connection. However, when I logged into the game again within one minute, the system did not offer an option to reconnect to the battle and punished me as fleeing.
This lagging behavior is quite perplexing? Why didn’t professional developers take this into consideration? If the function was repaired promptly afterwards, the developer who ignored it should also be punished.
After all, the uVSJ event began to be prepared and produced before September 2024. And it has been revised multiple times within several months.
It is unforgivable that the developer still failed to detect the oversight after multiple tests.
3. A considerable number of players in uVSJ activities still refuse to use engineers correctly, valuable and actively. They would rather build sandbags to block their teammates, barbed wire to hurt them, and inefficient or idle AT and AA cannons. They are also unwilling to build rebirth points in suitable locations.
In the forum, many people insist that the majority of players do not build rebirth points because they do not have engineers. Now this statement has been proven to be a false rumor.
Many players always refuse to build respawn points! Whether they have enough engineers or not.
4. It can be found from the activity that many players remain indifferent when facing their opponents’ tanks!!
Even if they have Molotov cocktails/explosive packs /TNT/ Tekken/rocket launchers/engineers’ AT cannons. They remained indifferent in the face of the tank that was so close at hand. Even refuse to mark it.
This proves that many players do not choose to refuse to deal with their opponents’ vehicles because they lack weapons and equipment.
They made up their minds from the very beginning and didn’t want to deal with it!
5. There are still many players who keep competing for planes and tanks, wasting an entire battle time, doing nothing, or just endlessly demanding marks. But for the objects that have already been marked, there is nothing that can be done.
6. There are still many players who try and are willing to seize their teammates’ tanks/heavy machine guns /AT guns /AA guns they have built. They enjoy it and feel very guilty about it. They might even choose to respond to you with incendiary bombs or white phosphorus bombs when you question their morality and behavior through words.
7. Many players still choose long-distance camping. Even if they use SMGS or pistols, they still prefer to stay at the back and shoot at the air and the ground.
They still refuse to use engineers/APCs and use weapons and equipment more appropriately at medium and close range.
8. In the player lineups of both sides, the number of console players is not the same, and the number of team players is still not evenly balanced.
For the time being, these outdated problems have been summarized.
They still haven’t been improved.
Even though the developers created the first “Fair Play” in 2022.
Even if the developers start to refine, improve and revise the “ussr VS jap” event from September 2024.
But these problems still remain here.
So, it’s time to abandon the old and stubborn fantasies and deal with these problems thoroughly/forcefully.
Don’t selectively ignore correct advice any longer.
PS:
1.The following are the battles in the two events I participated in. The above eight questions emerged respectively in these two battles.
2.Extra edits
①Some players are still reluctant to observe the road conditions and the map. They enjoy driving tanks/APCs, crashing and crushing the respawn points built by their teammates. Even when driving tanks, they deliberately rammed into the apc driven by their teammates because they felt that the apc was blocking their way to the campsite.
②Some players refuse to clear their opponents’ apc/ respawn points, and they even constantly question why their teammates don’t just defend in a sluggish manner like them. They refused to counterattack, even though they had better weapons and equipment in the event.
③Some players always ask their teammates to mark them, but after their teammates mark tanks/motorcycles/APCs/infantry, they remain indifferent.
They only observed the narrow area directly ahead of the strategic point like robots.
Completely ignoring the wide flanks on both sides.
So, some players claim that the battlefield in the game is very small. It is suitable for experienced players, not all players.
Even in the battles of this event, quite a number of players are still neglecting the offensive and defensive actions on the flanks.
A considerable number of players still treat the map/battle area of Enlisted as CS go.