The issue that has remained unresolved since 2021

I’m very happy that ussrVSjap has been modified since September 2024. The current version has absorbed a lot of successful experiences from the past four years and removed many dross.
@MajorMcDonalds
I’ll come back and start fighting again.
I can understand that the developer chose to disable the faction selection permission.
But for the current games, even during this event, many problems that have emerged since 2021 still haven’t been improved.
I hope developers can change their stubborn and inflexible thinking patterns.
Break away from the outdated thinking traditions of developers.
Make some changes of the new era and across eras.
This is my suggestion.

Here are the problems I have found that still stubbornly exist in the game (all taking the battles in ussrVSjap as examples) :
1.Many players still encounter setbacks at the beginning of the game, network outages, failure to secure tanks, being randomly assigned to a faction they don’t like, encountering maps they don’t like, and other reasons. They still choose to quit. They don’t care -20% penalty *2 times.
2.In uVSj, within one minute after the network was cut off, I disconnected the connection. However, when I logged into the game again within one minute, the system did not offer an option to reconnect to the battle and punished me as fleeing.
This lagging behavior is quite perplexing? Why didn’t professional developers take this into consideration? If the function was repaired promptly afterwards, the developer who ignored it should also be punished.
After all, the uVSJ event began to be prepared and produced before September 2024. And it has been revised multiple times within several months.
It is unforgivable that the developer still failed to detect the oversight after multiple tests.
3. A considerable number of players in uVSJ activities still refuse to use engineers correctly, valuable and actively. They would rather build sandbags to block their teammates, barbed wire to hurt them, and inefficient or idle AT and AA cannons. They are also unwilling to build rebirth points in suitable locations.
In the forum, many people insist that the majority of players do not build rebirth points because they do not have engineers. Now this statement has been proven to be a false rumor.
Many players always refuse to build respawn points! Whether they have enough engineers or not.
4. It can be found from the activity that many players remain indifferent when facing their opponents’ tanks!!
Even if they have Molotov cocktails/explosive packs /TNT/ Tekken/rocket launchers/engineers’ AT cannons. They remained indifferent in the face of the tank that was so close at hand. Even refuse to mark it.
This proves that many players do not choose to refuse to deal with their opponents’ vehicles because they lack weapons and equipment.
They made up their minds from the very beginning and didn’t want to deal with it!
5. There are still many players who keep competing for planes and tanks, wasting an entire battle time, doing nothing, or just endlessly demanding marks. But for the objects that have already been marked, there is nothing that can be done.
6. There are still many players who try and are willing to seize their teammates’ tanks/heavy machine guns /AT guns /AA guns they have built. They enjoy it and feel very guilty about it. They might even choose to respond to you with incendiary bombs or white phosphorus bombs when you question their morality and behavior through words.
7. Many players still choose long-distance camping. Even if they use SMGS or pistols, they still prefer to stay at the back and shoot at the air and the ground.
They still refuse to use engineers/APCs and use weapons and equipment more appropriately at medium and close range.
8. In the player lineups of both sides, the number of console players is not the same, and the number of team players is still not evenly balanced.

For the time being, these outdated problems have been summarized.
They still haven’t been improved.
Even though the developers created the first “Fair Play” in 2022.
Even if the developers start to refine, improve and revise the “ussr VS jap” event from September 2024.
But these problems still remain here.
So, it’s time to abandon the old and stubborn fantasies and deal with these problems thoroughly/forcefully.
Don’t selectively ignore correct advice any longer.

PS:
1.The following are the battles in the two events I participated in. The above eight questions emerged respectively in these two battles.



2.Extra edits
①Some players are still reluctant to observe the road conditions and the map. They enjoy driving tanks/APCs, crashing and crushing the respawn points built by their teammates. Even when driving tanks, they deliberately rammed into the apc driven by their teammates because they felt that the apc was blocking their way to the campsite.
②Some players refuse to clear their opponents’ apc/ respawn points, and they even constantly question why their teammates don’t just defend in a sluggish manner like them. They refused to counterattack, even though they had better weapons and equipment in the event.
③Some players always ask their teammates to mark them, but after their teammates mark tanks/motorcycles/APCs/infantry, they remain indifferent.
They only observed the narrow area directly ahead of the strategic point like robots.
Completely ignoring the wide flanks on both sides.
So, some players claim that the battlefield in the game is very small. It is suitable for experienced players, not all players.
Even in the battles of this event, quite a number of players are still neglecting the offensive and defensive actions on the flanks.
A considerable number of players still treat the map/battle area of Enlisted as CS go.

image
Continue. In this battle, none of my teammates still regarded them as human beings.
They still refuse to use engineers correctly.
Among them, some chose to stand behind me and kept attacking me with bayonets/daggers! Then he fired aimlessly in order to draw his teammates’ attention!
They have been constantly snatching planes and tanks from each other or deliberately waiting for them. Rather than being revived through the respawn point. Fight as a soldier.
They still prefer to hide at the rear, refusing to go to the flanks and refusing to launch counterattacks against the opponents.
They don’t even observe the map. When their teammates launch a blitzkrieg towards the strategic point, they still choose to go to the area where the previous strategic point was located.
They are still withdrawing from the battle at will, even if not at the beginning of the battle.
Didn’t you say that if you don’t like something, you’ll leave?
You don’t like the Pacific Ocean. Why do you still take part in the activity?
Just to satisfy your personal desires, deliberately hurting other normal players?
All I see is that the liberalism you claim is a double standard!
For yourselves, whatever you do is victory, right, free and without any taboos.
But when it comes to others, you will become even more demanding that they must complete all the work, responsibilities and obligations that you don’t want to take on.
And use your pitiful, hard-earned achievements through exploiting others to proudly proclaim your pitiful, false “greatness”.
image
This is my network connection.
I have huge latency and a high probability of network loss.
But I still rank among the top.
You and I are the same in the battle of the event.
Then why can’t you?
Is it problem about skill? weapons? equipment? soldiers?
Surely some of you will once again cast aside all the facts and only pick the bone in the egg, questioning why I still play the game in such a poor network environment?
Why don’t you first question yourselves? Why, under the same conditions and with an excellent online environment, do you refuse to be a normal player?
Is it that developers lack tutorials?
Is it the Developer Listening Community?

Thinking is the ladder that makes human beings human.
Any form of life not only undergoes evolution but also degeneration.
So, where do some people belong?

ps:
This is the same bug I encountered again today when the network environment was called stable and smooth.
(The first time I encountered this bug, I had already reported it to SnowieW, at 23 july)
@SnowieW

about this bug: status work in progress.

1 Like

image
I know that some players who use mechanisms to disrupt normal gaming behavior have been banned today.
But they are only a small part.
These behaviors of taking advantage of or deliberately engaging in passive battles, which hinder other players’ normal gaming, are the most common, widespread, and most detrimental to developers’ income, as well as the groups that prevent other players from purchasing passes. Please ban it!!
They use the same game content as me and a better network, but do nothing meaningful. They are just wasting manpower points and deliberately increasing their opponents’ battle scores.
They are also abusing negative combat behaviors. Please treat them equally.
image

Why did my teammate just have the MEDALS of Best Sniper, Best Tank Driver and Best Fighter Pilot? ! Are they really valuable enough?
They are only doing it for their own interests.
Rather than the team.
But, at least with the use of tanks and aircraft, they played a role.
Then what about the others?
Why can they fight passively with the same skills, weapons and equipment, and soldiers?
Why have developers refused to make improvements to this for four years? !
Players have long put forward suggestions and keep doing so!
Put the data items such as the number of times resurrection points are built or used, the number of times players team up, and the offline rate of players into the player data statistics interface.
Distribute the console players evenly among the lineups of both sides!
Console gamers should not be regarded as a privileged class! They enjoy benefits and should also take responsibility!
But none of this matters!
Rather, developers should abandon their ignorant mindset that has persisted for four years.
Truly develop the content that players need!
Rather than wanton development! A development that tears apart different player groups! Pretend to listen to the community’s development on the surface! The development of promoting false statements/viewpoints!
This event has fully demonstrated that the poor gaming experience of players is not due to the fact that different players have different soldiers! Skills! Weapons! “Equipment!” The current punishment for deserters is of no value! The current preferred map mechanism also requires significant corrections and optimizations!
Even when you are guiding these inactive and passive combatants to fight correctly, they are mocking wantonly!


Keep recording.
Look, the player who has been constantly snatching vehicles and demanding markings is at the bottom of the ranking.
There are still a large number of players who refuse to use respawn points correctly.
In addition to refusing to build, they often also refuse to use the wing/frontline respap-up points constructed by their teammates.
Similarly, many players have turned off the game’s sound function, or they refuse to search for and destroy their opponents’ rebirth points when they hear the ticking of the radio.
Furthermore, many players deliberately ignore their opponents’ apc. When they pass by there, they do nothing that is lacking. Especially, the engine of the truck’s protection against iron fists and furnace tubes can be regarded as the Maginot line of defense.
Abandoning the battle still exists, even in the later stage of the battle, near the end.
These pieces of evidence continuously prove that it is not the game content that influences players, but the players that influence the game!!

image
A new record.
Take a look at these players. They have better network connections.
we have same skill/soidler/weapon.
But they still chose not to do anything.
There were no rivals at the strategic point, but they chose to wander around it.
Without entering strategic points or launching counterattacks, search for and destroy the enemy’s resurrection points.
But in this battle, at least a few teammates will actively use infantry to destroy the opponent’s tanks.
However, there are still players who deliberately waste time occupying tanks and do nothing. Even they deliberately chose bt7 instead of IS-1.

In addition, the bugs that are of the same origin as the previous melting mountain, it only occur in different locations
@SnowieW