I’ve seen a few topics get put up about the horrible state of the matchmaking, and I’ve seen the same amount of posts be shut down because they’re just vulgarity laced rants, so now I’m going to try it.
Basically, the matchmaking is utter garbage. High tier, high caliber players comprising an entire time vs casuals like myself and new FNGs who just learned there are a few other commands other than the fire button. It doesn’t take Sherlock Holmes to determine the outcome of that match.
So there’s the issue, here’s the suggestion. Gaijin produces a game with a matchmaker based on the tiers of vehicles. Why can’t they apply the same system based on the “Tier” of the player? Make it to where a player whos say, a Major, faces a maximum of one rank above or one rank below his/her station. Go to +/- two ranks if sufficient players can’t be found, but that would be the absolute maximum, and try to match like for like. If we have four majors on one team, have the matchmaker do it’s level best to match that amount for the other team. With variations again based on player availability.
It’s not perfect, but it’s a good start, I think.