The grand tank poll (CONCLUSION)

Yeah i get that, the game in this stage is triggering to everyone, however, people seem to be trying to be constructive and all ive seen from Tcat is shitting on peoples ideas etc. Obviously i may be wrong but thats what ive seen.

The real reason of toxicity is because I’ve seen a lot of players wanting a different product

Some people like me, want a realistic, asymmetrical game

Some people want enlisted to be infantry-only

Some want Enlisted to be Infantry-thunder

Some want improved AI

Some want removed AI

Some want mirror gameplay (almost identical teams)

Some people want huge difference between teams

Some want Enlisted to be simulation like HLL

Some want it to be arcade like BF5

etc,etc,etc…

Toxicity is made because all of us have no idea what devs want to do with this game and how they want to balance it

But let’s leave that part… I want to welcome you to our community and see you on the battlefield

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I am simply trying to make people stop and think what the ramifications are of their suggestion.
(bit over the top) Example:
Sure, adding 10 Sherman (M4/M4A1/M4A2/M4A3/Jumbo+76mm variants) types could be fun and all, but wouldn’t they get repetitive? How flooded would the campaign get if they are all unlocked there? How obsolete will the old models become if you just unlock a better tank every time? How will it affect newbies? How will it affect the overall balance in the gamemode? How will they fare against the same-class stuff from the other nation like the Puma or Pz4? Will it subtract from the infantry aspect of the game?

People see a shiny thing and just want it in the game, which isn’t always the best decision. And I personally think I have played long enough to be able to tell when people should think about their suggestion a bit more.

For example, initially @73507743 here wanted to see the T-34 in all its glory.
Now he agrees to at least nerf the FoV on the sights and slightly lengthen its reload compared to war thunder so it’s more historically accurate for the time, and more balanced when compared to the other tanks in the Moscow campaign.

And sure, I can get a bit toxic when people are just so dense that they can’t see the negative aspects of their ideas, but that applies to everyone.
And @73507743 is also right about the lack of communication of the devs leading to long, unneeded discussions here because we have no clue what they are planning on doing.

Welcome to the community.

that’s why I’m pushing the suggestion for tank numbering limits
I too, don’t want all the shiny stuff

@26819778 I want to show you this topic devs made New mission in the “Battle for Moscow” dedicated to the Defender of the Fatherland Day

This is the only topic where devs answered to us. They made a new map which was terrible and a lot of players were complaining about how small the maps are.

Devs disagreed with my complain so me and some other players had to argue with them for a whole day until they finally considered our request

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The devs have their own view on how they want the game to look like and its very hard to dissuade them from that. That is the case for all games, even for the one that I made. I made an simulator-style racing game while people mostly want an arcadelike experience. I am not changing my mind on Sim vs Arc because I want it to be sim. The devs here want CQC. They will most likely keep doing CQC maps as that’s where the action is the most intense.

And we have no idea what’s their point of view because they didn’t tell us

I still hope for bigger maps on Moscow because there are several maps that are not CQC mostly on Normandy
The reason why I hope is because these 2 comments give me hope:

If you want to answer, write to me in private chat because we are off topic

As I said in the original thread, the T-35 wouldn’t work because you need 2 full teams to crew it.

I know this is off topic but the meme value is so high.
Why does this remind me of “write an essay to get unbanned” from FO76 so much?

The answer is the navy seal copypasta

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" It just Works " :slight_smile:

but hey, at least they hear us and they actually start to somewhat, comunicate with us

A while ago I heard an idea (don’t remember who said it) that tanks weren’t allowed to spawn on the
D-Day beach until the first cap point was captured by the allies because the landing craft couldn’t come to shore. So, if LVTs are added to the game, they would be able to spawn on the beach (or maybe even in the water) with the infantry and help them attack the first point. The LVTs won’t be as powerful as the German tanks so it’ll be more of a challenge for the Americans to charge the beach (personally, I think it’s too easy at the moment).

I suggested a similar thing on one topic (I can’t remember which one)

So I absolutely love that idea and completely agree with it
Would you mind posting it to my tank limits suggestion? Tank class limits (for current and future updates)

I wanted to make a topic where we can make suggestions regarding future tank spawning system

How much crewmembers does the t-35 get?
Sorry, I stopped playing WT for a very long time so I forgot

10 in WT, but Wikipedia says 11

Either way, this is much more than standard Enlisted squad

The max squad is 7 if I am not worng…

oof
that’s much more than squad limit for Enlisted,

Pathetic. A7V had around 20.

*laughs in 27 crew members

German_K_Panzerkampfwagen_1918

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