A lot of bugs and cannot combine campaigns in custom profiles and no enough vehicles and cannot pack big files…… Too limited functions
Are you?
You or anyone of you guys could make it, show how popular it was (lol) and show there’s actually demand coz people play historical settings.
But, all i see is a handfull of players buthurt because a tank or weapon is intruduced a few months befor it saw service or a squad that have 4 AR is uninstorical or not fun.
When all of you, could take the first step
But an excuse and complain is more easy, isn’t it…
“true historical battle atmosphere” while showing a Panther with a “Schmalturm” shows what they mean by that lol.
Yeah That’s a Panther(F) turret imo, which is not widely produced at all
NO EXP SO SELDOM PLAYED.
How many mods have you made? You probably even don’t know how to make them
So I wonder how confident you are in commenting on mod
I have made 3 maps so far.
Untill I m able to laydown roads(pavement) I m not confident with how they look and ain’t worth publishing.
I did loose Alot of hours there. Coz I don’t publish or talk about it doesn’t mean I don’t use or abuse the mod maker.
Bugs isn’t reason to don’t doing it.
Also you can emitate mixed campaigns. By bots. They’re fully customize.
You even can choose where bot squads will spawn.
Well… Yeah. It’s true. If you mean armored halftrucks. We really miss only them in editor.
Well… I can agree with it too, but size don’t limit you to do historical maps.
You still able to do it with true historical equipment and at same time don’t have problems with NavMesh and file size. But yeah… For that you should maximum use that Enlisted mappers did. And minimum do terraform/put new RI objects to map.
Caused bugs. I tried to combine the Soviet Union and Japan, but failed completely and could not run
My map of Berlin uses existing scenes as much as possible. However it is very stuck due to too many entities. So I’m afraid to make too big a map now, while small maps are basically not historical (generally speaking, large-scale battles in history), and I can’t make special forces missions because of AI and other mechanisms
It looks like an aggressive paragraph in any way
You have to quote everything
"
Coz I don’t publish or talk about it doesn’t mean I don’t use or abuse the mod maker.
"
Or you would look that you trying too hard to make a point that isn’t true.
By that move of yours on last answer, you clearly show us what you realy are.
Well done.
Oh just too add,
You don’t need xp on that historical setting on mod maker, coz everything will be avaiable to spawn with.
You try to show that historical mods are easy to make, and that no one plays them shows that they are not popular. However, after all, you haven’t made such a mod, and you haven’t refuted the idea that mod has no EXP, which leads to unpopularity. Now you’re trying to denigrate my personality. Interesting huh
Prove which point is incorrect
Although DEA and I often disagree, we can have a friendly discussion (technically and theoretically). But I can only see irony here, so there is no need to continue talking to you. If I say something wrong, you’d better refute me directly instead of beating around the bush. But an excuse and complain is more easy, isn’t it…
It’s hard to say that some people really don’t care about EXP. Most people don’t waste their time on unprofitable games, except for those “fools” like us who waste their time making mod
Again, you and your friends that want historical batles won’t need xp, COz thst xp will lead to get stuff on normal campaign that isn’t historical.
Or, you guys just. Want to play a historical batle with historical gear?
If so. U guys don’t need xp.
.
it is not historical if weapons were used months or years before their actual deployment. ffs just look mkb 42 and moscow. earliest account of their service is 50 prototypes in april 1942 in leningrad, but even that is questionable considering field tests were being done in july 1942. and battle of moscow ended in january 1942. and game is getting more and more historically inaccurate with weapons and vehicles that werent used in particular campaigns being regular unlocks in them.
Of course, if we can get all weapons and vehicles for free, XP is unnecessary. The problem is that there are not many people playing mod with us (because they care about EXP), so we have to play normal XP games. This is a logical paradox of yours
Well… I meant by this way emitate it all:
But yeah… You cant make playable Japan/USSR for players… But still can emitate it with weapons.
Well… I think I should recheck your map.
But I remember that you heavly edited it. Many destroyed tanks. Many new objects and some weird terraforming moments. I mean do it minimum so you will able use original NavMesh and unlimited big map range.
I dunno. Enlisted maps are cool. Just need some changes. Not so much like you did.
Hmmm… I maybe should finish my map (Day-D or Arena) to sure talk about it…
But yeah. Currently time I changed only beach area and added airfields, but they’re in gray zones (only for aircraft battle zones). So don’t have problems with NavMesh.
They are, as @Devenddar said, the editor even if is a shit currently it let you fix some maps and reuse them for make some historical battle, @tommyZZM showed that with hard work large historical costum map can be made
So yes they can be made with a decent effort
Because people want pew,pew and so the most played costum map are the pew,pew one, or you gonna want prove that there is a swarm of player asking for make a new HLL in enlisted?
@Devenddar already answerd
I’m sorry, this is my style, keep improving until it is extremely fine. So it bothers me,
Anyway, thank you for your help, but I do have a bottleneck in mod, and I haven’t found any perfect solutions
He often complains that he cannot use custom templates. He did not make a new historical map, but made innovations in playing methods (unfortunately, limited by functions). Please do not confuse concepts
So why don’t players choose BF or COD? Historical accuracy, vehicles (and stupid AI?) are Gaijin’s only advantages. When they abandon them, Enlisted has come to the end
I don’t think you understand the use of the editor. What DEA said is just some reluctant solutions, which I am not satisfied with
What I sayed hard work, he do whatever he can do and achievied a good results
You cant make new map or costum campaign but you can fix the existent one and make them more historically
Because they buy them every year, enlisted is more a safe solution for long terms if you want only pew,pew
Your problem not our, take a plane for riga and go complain undr darkflow main studio, because the editor is shit