This has increased considerably this year, but there are many mid-level to veteran players who, when their team is about to lose even a little bit, flee the game to the enemy and make the game boring.
This seriously undermines the balance of the game and can lead to an uncomfortable and tedious game for both sides.
Although penalties and other measures have been taken against such players in the past, they still exist.
The reason why penalties such as not being able to participate do not have much effect is probably because of the “shame” factor.
I have a suggestion: how about using the decorator system to give a “coward” decorator to players who repeatedly flee before the enemy?
For those who flee 3-5 times in a day, they would be forced to receive the mark of coward for 1-3 days. (This should only be given to players who have done it more than once, as there is a problem with players who have been forced to flee due to errors, bugs, etc.)
I’d wear it with pride. (Being a conscript I don’t mind). It would simply mean: “this guy isn’t afraid to be stigmatized by making his own fun comes first. He’s still not afraid to desert when a game mode he hates, or a map he dislikes, is forced to him.”
Not at all. This problem needs to be approached and resolved from a reward perspective. The new rank system is for this. If the first reward is good enough, maybe more people will accept the defeat as well. If it’s not good enough and the developers are kidding, then the game deserves to bear this problem.
make a Question from Game when you Quit. So Developers could learn something from Playerbase.
Why do you want leave?
Botmatch/unbalanced
Uninteressting Map/Mode
No Time must leave
and i suggested this Decoration 1 Year ago… make their Names Purple for 3-5 Matches
So a NO-Quiter can see if he maybe quit this Time for his own Soul
Ok no probs. You would see the coward decorator on my name (because I leave just two maps: Tunisia hole map and berlin train) and think: oh easy cheesy lemon squeezy. But then I steamroll you with 200 kills at the end.
ok besides: it is a game no naming no shaming just gaming.
I’m not looking back. But if I remember correctly, keofox said whoever reaches the highest level ( general i think ) at the end of the battle pass will receive the reward.
I rather have fun. If that means leaving conquest matches, boring defences, or maps I don’t want at that moment sure.
I know how good or bad I m in this game, I have nothing to prove to no one. I rather have my own fun.
Me first, then the game.
It’s a casual game for fuck sake, if isn’t an event, win rates mean shit in enlisted. You can cheat the fking win rates by playing customs against bots or leaving loosing matches. Why should one loose braincells on a potato team. Why?