The case of m1a1 carbine

The M1A1 is almost unplayable - this is a fact that cannot be ignored or hushed - in most cases, it is impossible to win a gunfight due to very big recoil and very small damage for its cartridge (0.3 inch or 7.62 mm). M1A1 has huge recoil - bigger than the M1 Thomson, M3, or in some cases, it is bigger than BAR! This is just completely unacceptable due to fact that this is one of the most common weapons in use during D-Day and after (up to 40% of frontline and support troops were equipped by it) so I don’t really know why this idea of making this weapon so uncontrollable and weak (it has to shoot 6-8 times to go up to 90 to 110 degrees above the target) while it was very lightweight and easy to use weapon. Another problem is the very weird damage of this weapon - sometimes it is not possible to kill from point-blank with this weapon despite hitting the target. Distance engagements are impossible - I encourage developers to try this weapon without developer account against the players to see how pleasant it is to do - it is not and you can’t even compensate well for the recoil, you have to use all magazine to just kill target and accuracy is just plain bad. Due to these facts I have prepared some information and link to Rising Storm 2 video where this weapon is used for comparison - just watch and see how different it is - I know it is beta but why make a weapon a completely downgrade when it could be better.
Link for information:

Rising Storm 2: Vietnam gameplay for comparison - different game - the same weapon in action:

m1 carbine is an amazing weapon is used correctly, the best way to use is it in cqc and while hipfiring

I don’t want to write a typical “X thing is fine you just can’t play it” but for me M1 Carabine is a pretty good gun. Recoil might be high but it’s really not that difficult to send quick and accurate follow up shots at mid range. Long range shots might be a little more tricky because you need to wait for your sights to stabilize but it’s still just 2/3 hits and the enemy is down.

This is not accurate at all - semi automatic rifles should be used from mid to long engagements and cqc should be in play when necessary. I don’t know what you are testing but it is blatantly not true - you can still lose cqc even with bolt action rifles and on some occasions, recoil doesn’t even make it possible to score a hit.

carbines aren’t normal rifles though and me telling you what the best way to play the weapon isn’t me telling you how it was historically, since after all i’m telling you the best way to use it without encountering the downsides

It is difficult to compensate for the weapon with over the top recoil - you didn’t read what I have said - weapon now can go 90 degrees above from target in a couple shots - and I have perfectly good idea how damage model in this weapon works from 3 to 15 rounds to kill - I have the situations when target survived hipfires up close. 2/3 shots are rare - mostly it goes around 4-6 when really pulling my mouse down to do so. “Recoil might be high but it’s really not that difficult to send quick and accurate follow up shots at mid range” - it is not really true - I haven’t ever been killed by a player with m1a1 and using it is cumbersome. Ask playerbase - most people aren’t using it because of the issues I have mentioned in my post. And it can be better - video from rising storm proves it that it can be done without upsetting balance.

Then i gues my mouse has some kind of aimbot built into it because i don’t have problems with hitting enemys.

Weapon recoil doesn’t reflect not only a reality but also usability, cqc with m1a1 is full of downsides when I was getting killed by the guy who gets shoot 6 times by me with it. This weapon would be better if the emphasis will be put not on how the weapon looks but on how it performs. And I encourage you to ask other people what do they think about it - most of them do not even bother with it - it is better for them to stick with basic weapons.

I don’t know about your mouse but if I do not struggle with controlling BAR and M1 Thomphson but M1A1 is the one weapon I do have problem with maybe the problem is the weapon? Many people do not bother to use them - it is easy to lose with it due to terrible recoil and weak damage. You won’t tell me that it is amazing weapon when I compared them on shooting range and in game with bad results. There is room for improvement and I want it to be better.

If i can chose betwen a Garand or Carabine of course i will take the first one but when it comes to cqc Carabine is the best of all rifles because you can just hipfire a whole mag and get some easy kills. When you try to outperforme SMGs then you’ll obviously lose.

not really, because if you got a fast trigger finger you can do wonders with in in CQC

i don’t understand how can you be so “fine” using a gun that deals less damage ( which it’s ok, i guess it’s due to high mag capacity ) with an unreasonable vertical recoil.

this ain’t a carbine at all.

that one is a nail shooter.

no wonder why you don’t see many people use that.

I did not say anything about outperforming SMG and I did not mention M1 Garand - please stay on the topic. I said about the fact that recoil with LMGs and SMGs is more manageable in this game than with M1A1, and no you can outperform SMG like mp34 or FNAB - the rate of fire is comparrable but you will lose not only by it but by recoil hitting too hard in case of M1.

because people put it away due to the damage, i’ve managed to hold a point in conquest with the m1 carbine and for cqc the carbine is better than the garand because of ammo

n-no.

just because you managed to hold a point, doesn’t mean it’s a good weapon.

i mean, i could brag on my own on how i can effectively use a pistol. does that make pistols good? not at all.

saying this, you can be the best or worst player of this world.

but everyone ditch this and ditched that weapon because there aren’t good reasons to use it.

i used to play more the USA during closed beta. and now that i play germans, the weapon is not that better.

like, as we said, it’s ok having a different weapon that is not better than the m1 garand. but again, if we have to compare it with other weapons, it’s worst than everything else.

it does not give you an avdantage even in close quarter.
( where it should suceed )

That’s what i was trying to say by comparing 2 guns, Carabine isn’t amazing, it’s just good enough for many occasions.

Exactly this is the thing I try to tell them - they are fine with it - the weapon is good, wonderfull even - problems do not exist the playerbase is wrong - we made that things up - 2/3 shoots with mid range are easy to make - this is obvious that they won’t admit that problem exists. I saw videos, asked fellow players - everybody is saying the same thing. ROS2 video is for comparison due to the fact that it is the same genre sa Enlisted with even the same weapons (to some extend). I saw as well the video on shooting ranges - gun performs just like in ROS2.

oh yeah there are definitely better weapons than the carbine but saying it’s bad isn’t being truthful, and i kind of like the carbine because i can use it to make an authentic USA tank hunter loadout, and it’s use for CQC for your average trooper. i also use LMGs in CQC so i don’t know how good my words are lol

now, i don’t wanna be the bitchy one complaining about how things should be, but think about it.

in the tab kills, you dont see a lot m1 carbine kills.

as a german player my self, i only got killed by so few times, it’s like getting killed by a pistol. it’s quite rare.

and watching others players loaodouts, i rarely see m1 carbines.

because it’s not good.

and it should give you an answer.

i like the m1 carbine, but it’s so unpratical that most of the time m1 garands are better and universal.

and being objective as possible, i can tell you that the m1 carbine needs a buff.

less recoil, and perhaps increase damage of 1 point.
increasing bullet velocity as well.

I gues i have to say this again. Carabine isn’t amazing, it performes worse then other rifles at range but is better at cqc. When you don’t have enough Garands for all soldiers then you can use a Carabine.