The blood effects on test server are more realistic


I just realized that

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Doesn’t look new to me.


This is how the blood looks in live server

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The new one looks more liquid

From the preliminary patchnotes:

:slight_smile:

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I have read that. But the way it’s written. I would have expected them to have tweak the way blood looks on uniforms, not on classic surfaces.

They ported over the blood effects from Active Matter

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