The artillery

Now it is normal for someone to ask for an artillery attack at the point and his teammates can pounce on him calmly and with the advantage that the artillery will only affect the defenders and not the attackers, at least the teammates who get into the artillery of an ally, they should fall incapacitated since if it is invulnerable it would be OP

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Not only they don’t, but they also won’t feel the upcoming air strikes either! How great is that? :stuck_out_tongue:

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Thats why i am saying we need a hardcore mode where FF is on for more experienced players

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Stotheg won’t only
365

He will

c89

With friendly fire map wipe air strike.

I don’t want the vast majority of hardcore mode. I like my hud, and I don’t want to deal with friendly fire, with the sole exception of artillery. Artillery only affecting one team is really damn broken on a lot of maps, particularly those with more open points, because of how little anyone can do to prevent it from happening. I would be quite happy if they just went back to the old status quo where artillery could friendly fire but nothing else did.

Then you can play regular. A lot of people want hardcore for more realism.

Its not like hardcore will replace squads

With the addition of bombers coming and that they can be stopped, they should make a artillery sight so aircraft can destroy they artillery position and force a very long cooldown for every one as a new artillery position is set up (spawns out of nowhere essentially)

Most people are just too dumb for artillery.

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Most people
(Drooling) " uuuuh arty is here so I can get moar KiLlS!!!"

Smarter (rarer) players
“I can either use a surgical targeted arty strike to prevent the enemy team from advancing/reinforcing, or use very useful smoke barrage to cover my own team’s advance in the cap zone. decisions, decisions…”

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