Now in the game, the choice of equipment depends on which unit it is assigned to. Having several squads with equipment, I can’t play the game in the same technique that I would like to have in my squads.
For example: Normandy.
If I put a Tiger in the slot, I will not be able to play on the Panther. And you will have to play on the bullshit PZs, which are significantly inferior to the Tiger in power. And the Panther is generally excluded from the game, since the Tiger is preferable.
Or if I take a JU-188 aircraft, I will not be able to take the ME-410, and since the JU-188 is the best aircraft against ground targets in Germany, practically no one flies on the ME-410 and it is a “dead plane” at the moment.
Or I just want to make a certain set of techniques in the game, for fun or a highly specialized game - I can’t do it. For example, to take two modifications of the P-38 aircraft into battle.
P.S. Leveling levels in this way is better encouraged and donat becomes more multifaceted.
Would rather keep it so that you cant bring both a tiger and a panther, seems way more balanced this way. It also means that there is an element of squad management, where you have to choose what you bring and not just throw everything in the campaign “”“tree”"" at the enemy
(Also the ME 410 is a “dead plane” because its worse than the bf 110 at lvl 4)
I would be interested to see, what the discussion where these are decided looks like.
-What’s next?
-Me410?
-With a 50mm cannon or bombs like in Berlin?
-With 4 missiles.
-It’s the best idea I’ve ever heard.
It’s not balanced at all! I worked hard, pumped up the company and I don’t have the opportunity to use better equipment in battle, despite the fact that I invested money in the game and bought additional units with equipment. Any normal player will always take a Tiger instead of a Panther, because the tiger is more powerful. In this case, it is impossible to take a Panther-and this is a very good tank. And it turns out that a good Panther tank is a “dead tank” if you have a Tiger, and at the same time in other squads you have to play on shitty PZs which are much worse. Also, you just can’t choose the equipment that you want to take at a certain moment, for example, two versions of the P-38 aircraft (although this is not the strongest bundle of aircraft in terms of firepower against ground targets) . In addition, do not forget that if everyone who bought additional units has such an opportunity, it will be balanced. Since everyone can always take the technique that he likes best.
PS I also want to add that any tank is just food, which is very easy to destroy in various ways. Even if it’s a tiger, it’s still a very easy target. And when you destroy a Tiger or a Panther, it brings much more pleasure than if you destroyed an ordinary PZ. The more cool tanks there are in the game, the more interesting the game is.
I believe having at least some flexibility would be nice, maybe select in the match between 1 tank and 1 tank destroyer (otherwise I’ll still never use SU-85 or Jagdpz IV), 1 fighter and 1 attacker/bomber.
I use an online translator-so it’s not my fault. Thanks for the support. I believe that the player should not waste time on pumping for nothing, so he deserves to play on what he likes in several squads with vehicles.
You do have the opportunity to use better equipment, you just dont have the opportunity to use all your equipment at once. Which i think is a reasonable handicap for the sake of giving people with no gear atleast a chance
I’d like this, but not for the reasons you think: I love starter vehicles. I always bring up my biggest tank, because I don’t know if the enemy will bring something powerful of his own.
But when I see the enemy only brings starter vehicles, I wish I could use my starter ones too instead: they are fun! A bit like Heroes and Generals. I always kept my lowly pz1 in my tank selection. I liked the thing so much I bough a camouflage that was worth 20 times the original price of the vehicle, no jokes! Or the speedy Gonzalez usa m2a2… fun times.
I think it makes sense to have a flexible choice of techniques during combat. That is, you can choose right before the Tiger or Panther, but not have them in two slots at once
I definetly see your point, but i just think there are better ways
I actually think the tank destroyers in berlin are kinda dumb right now. Ideally the tank destroyers would be the tanker II squad (and tiger tanker III), and f2p players would have 5 free slots, max 2 vehicles, max 4 infantry. Thats atleast how i would do it
No, right before the squadron spawned. I don’t see a problem with that. You can’t take two tanks from the same squad in a row anyway.
Players will think about which plane/tank to choose.
Once again, if you have upgraded to a Tiger, you will always take it instead of a panther. Thus, a good panther tank becomes a “dead tank”. This is an abnormal situation! Instead, I have to have lame PZ’s in other squads, which are much worse. I also remind you once again: any tank is a very easy target that can be killed in many ways, be it a tiger or a panther. But killing a Tiger and a panther is much more fun than the usual PZs. Therefore, it does not spoil any balance. Also, any player will be able to choose any tank or aircraft in the squad, and not just one person.
For Normandy at least I believe that the restriction of bringing either the Tiger or Panther is far more balanced. Bringing both of those vehicles which perform very well against all allied armor would definitely tip those scales in favor of the axis. It’s different on say Berlin given that the Soviets have afvs with the firepower to contest with a tigers and panthers on a more even playing field
If you have upgraded to a tiger, you will always take it. The panther becomes a “dead tank” it’s not normal. Any tank is a very easy target that can be killed in many ways. PS The USA has an advantage in aviation in Normandy, even the very first P-38 aircraft easily kills a tiger.
I think most ppl don’t understand what the OP request. He does NOT request having 2 squads being able to bring tiger and panther, and playing those in rotation. He requests that during a match, you can select which tank to spawn with when selecting your squad.
Which means you wouldn’t be able to spawn more of them, simply you’d have the choice of choosing which one you want.
So the squad in Normandy having the panther and tiger, for example: when choosing the squad to spawn, you could also choose to spawn either in your tiger or panther. When you die, you still need to play with 3 other squads to spawn either of the tanks again, as they’re still “locked” in a specific squad. It would not be 2 different squads, one with panther and the other with tiger, spawned one after the other.
So in the end, it would not affect balance at all, just personal gameplay choices.
that seems quite a bit more reasonable than what the ant proposed. i still dont see why its needed, because if they share a cooldown you would always just take the better one anyways. but i guess it might have been somewhat usefull if there were more tank destroyers
if you have upgraded to a MP 43, you will always take it instead of a MP 40. Thus, a good MP 40 gun becomes a “dead gun ”
i dont really see an issue with this part. you not being able to use tiger and panther back to back makes the gameplay experience much more enjoyable for the 10 people on the enemy team