Testing new elite squads!

Looks like, unlike medikits, you don’t have to keep the button pressed to heal a teammate. You only press F once, and the reviving timer starts.

Maybe you’re keeping your button pressed, which somehow stops the process immediately?

I’ll try it later, but I don’t think it matters.
My soldier does not go into the resuscitation animation for even a second, and in normal games, etc., I could resuscitate him by holding down the button.

Ill be blunt and sum up what I feel like needs to change:

  1. Zombies with guns is kinda lame. When I’ve got 30 zombies infront of me coming at me faster than a PPsh can mow through their heads, its pretty annoying suddenly dropping to some zombie sniping me.
    2: Ammo cost is absurd. Lower the price.
  2. Having to dump all your ammo to get full ammo is annoying.
  3. The random box should let you chose if you want to swap whatever it gives you rather than just forcing you to drop whatever gun you were holding.
  4. The random box should not give you the same damn gun that you already have, or produce the same gun/item twice in a row.
  5. There should be 5 Tier’s of weapons boards that unlock as you complete more waves, like every 4 waves for example, but the random box has no weapon restrictions still. Something like the Browning A6 should unlock at like wave 20 and cost something like 1500-2000, an amount thats currently very difficult to get because ammo is so overpriced. So by lowering ammo cost to something reasonable, this would be what you could spend more points on.
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You can switch back by picking up your previous gun from the ground, though.

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Actually you can move while reviving which is pretty helpful when there are still enemy around

You can identify Cod zombie player by this, if they move during the revive, then they come from cod

Now I’m kinda curious to see how a zombie onslaught mode would turn out in standard maps.

I’m thinking of an otherwise normal invasion defense match, where we bring our own lineups and with daylight weather, but attackers are waves of undead motivated soldiers.

Imagine being able to unleash the full firepower of your squads against the advancing horde. Including heavy support from tanks and CAS.

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I know, and thats annoying because sometimes it keeps dropping the gun you want to keep and its a very clumsey system

it’s counts only motivated who shoots, i’ll pass it to the devs, thanks.

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I forwarded this issue to the dev team.

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Thank you James.

NEW RESEARCH BRANCHES
A new branch will appear in the research tree for each country. It will feature a separate army with unique classes of soldiers, superior to regular soldiers in survivability and with access to unique equipment. The “motivated” branch will be unlocked after you fully maxed out all branches of the main army of the country, and for its soldiers we will allocate two exclusive slots in your army.

but what does this mean?

nothing, this was nothing but a joke for April´s fools.

Screenshot_20240403-203622-085

13 Likes

mmm sound nice

How does a 3rd place finish get all these awards? Esp. “1st Place?”

I didn’t know they were on reddit.
I went to look and James was wearing a hat. Cute.
image

Its really a shame because they post a lot of funny stuff there.

I’d like to see an icon appear when you are being revived, so you know to stop moving.
Like the same icon when you revive somebody yourself.

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I agree but moving and reviving seem like a nice strat in breaking dead (at least for me currently)