Upon working on my map the other day I noticed that the terraforming painter tool is having some serious issues where in some regions of the map it is not registering. You can click and click at 0.05 intensity and it does not register. It appears to be as though in many cases it is trying to find the average height map of the nearby mesh and level out the area in accordance with the average height… which is leading to terrible bumps in ground. Any of the devs able to confirm if recent changes were pushed out in the last several days?>
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I have also noticed that some of my soil funnels and objects are now above the ground where they were originally partially covered. Were there changes made to Guadalcanal?
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It’s the same on moscow map, even before the merge, barriers, mostly, are floating in the air.
Probably you reach limits of terraforming. Or accidentely create another one terraforming entity. And it not save changes. Better to not use terraforming with 0.05 height. Use maximum possible radius and height.
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