Tech tree revisions

Here are some proposed changes that would help the tech tree be more balanced and beginner friendly

I posted this before in the comments of the WIP tech tree reveal, and thought it would be better to post it again with some revisions and explanations :slight_smile: (Yellow has been lowered, Red has been raised) I mostly play the allies so it surprised me when I looked back and saw that I only “nerfed” one German item

Most semi-automatic guns have been lowered in tier because I dont think that it is fair to make new player work so hard for such a classic weapon type, I also worry that people wanting to use semi-autos as their standard rifle would be bombarded with select fire AVSs, MKbs, and M2 Carbines. Semi-auto users would have no way to compete around tight corners against these weapons whereas bolt action wielding solders can reliably bayonette enemy S.A users if they get into CQC. A soldier using a Mannlicher should be able to reliably take down someone wielding an M1 Carbine, or vise versa with the Ross Mk3 and the Armaguerra.

The Luftwaffe Drilling and TOZ-B have also been lowered as at their power because they get outcompeted by nearly every other smg. In the same area I have also removed the MP3008 because like a lot of others have commented, it is too outdated for the locations that it would be found in the VG 1-5 also has this problem but (and I know this is completely subjective and useless) it looks more in tune with the weapons of the early war. The PPS-43 and the PPD-40 were also moved into healthier spots.

The SIG, Federov, and drum Thompson were all moved later into the tree because they are very powerful weapons with great utility for choke point suppression, and I can see specifically the SIG sweeping newer American players.

2nd tier mortars have all fallen one level because I do not see them being very effective in any campaigns, even having used them.

The Puma and StuG III F have swapped places, this is because the Puma is very powerful in the hands of a skilled tanker being able to pen Jumbos in the side. Outside of tank to tank combat, the StuG III F is not a very high threat, of course in tank to tank combat it would be very powerful, but if marked is an easy scrap with the M1 Bazooka, PIAT, or PTRS.

The other tanks that have been moved are the T28, and the T-34, I remember before the

The last revision is that I have swapped the starter tanks for the Japanese, I think that the Ta-Se is a much more versatile vehicle, and the Ha-Go could be enticing for new players who see Japan’s main tank as its first unlock.

These are all of my revisions, and I really hope some of these are considered :slight_smile: I love this game, have played it since May 2021, and I’m really excited about the direction its moving in and the new content that will be added after release.

also the FP-3 Buffalo was not moved, I just forgot to uncolor it :expressionless:

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PPS-42 on BR2? Rip low br germans.

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yeah, that was already there but it could maybe be balanced by increasing the recoil to make the MP 34(o) more consistent in opposition

PPS-42, and 43 are really good. While making my list I couldn’t put them lower than Tier 3 and 5 respectively (based on what opponents get).

I personally still run my assaulter squads with all PPS-42s. I rate it that much lol (when I could just use PPSH-41s…)

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Lol, you are right.
Devs really put pps42 on br2, lol. And German counter is MP3008

That’s it. I don’t care anymore.

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I feel like they went from balancing by power, to date and then to “need something at every tier”

They kept changing their method. Really didn’t make sense

PPS-42 was one of the biggest offenders at tier 2 and bolt actions at tier 6. Doesn’t help that Soviets lack alot of side grades like Allies and Germanys. their tree looks a little naked.

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We all have to keep in mind a major limitation of this specific spreadsheet; there are only two slots per BR per item type. There are a lot of excess weapons and vehicles which should be clustered together, particularly assaulter weapons and bolt action rifles.

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Couldn’t agree more, honestly. I don’t think most of the bolt-action rifles should be spread so far between tiers. It should really just be a series of packages. Tier 1 Bolt-Actions, Tier 2 Bolt-Actions, Semi-Autos, Assault Rifles. SMGs can be their own thing along with support weapons like the flamethrower and mortar. I think I would much rather the same “packages” of weapons with SMGs being the first two tiers; followed by Mortars and Flame Throwers. All of these are exceedingly good in a niche; but are pretty terrible when applied to general purpose applications (maybe with the exception of the PPSh lol)

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I dont see why it has to be that way though…They just chose to do it that way or didnt know how to “insert column” :stuck_out_tongue:

Would also explain why there are near a dozen items missing from the spreadsheet

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T-50 is still better than short barrel IVs

In tank to tank combat I would agree. But I think short barrel 7,5 cm is extremely good against infantry. High fire rate, very good HEs. Definitely better than t-50 imho.

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I favour short 75s aswell, extremely good anti infantry, with some lesser anti tank capability. HEAT version puts it as alrounder

Overall it doesnt make it better because the IV sucks hard at taking out tanks with better armor than a T-28 which is not impressive.

Otherwise you could also put the M13 at Tier IV because it shreds inf.

At killing infantry*
I wanted to say.
I haven’t slept today so that’s my excuse lmao

Yep, thats true. But I still think they could be on the same tier.
Player should just learn his tank is good for murdering infatry while not so good against enemy vehicles of the same tier.
They could add instead marder or basically any other TD that would counter enemy t-50 while being pretty much useless against infantry.

Btw. I would still enjoy gameplay of short barreled IV more than gameplay of t-50 (considering they would be facing each other on same tier)


Mhhm… Yeah, I really need Marder in enlisted…

Could be same tier if they give the IVs finally free HEAT.

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Nah, t-50 would be completely inferior to IV with heats.

T-50 has two MGs which dont overheat after two seconds and its armor trolls ATRs which are in this tier iirc and HEAT post pen is pretty inconsistent in this tank for some reason and otherwise HEAT would face T-34 where it sucks hard.

I don’t know, I own both IV and stug with heats and I never had problems with destroying T-50.

Its not bad but just weird sometimes.

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