Teammate hijacks tank driver position, gets my stuart killed

So apparently, teammates who are also tankers can just hop in each other’s vehicles if they’re down crew members.

I like this, as it can return capabilities to tanks that are missing crew. However, I’d like the ability to kick players from my tank, or retain control over who’s in what position. Or better yet, give the tanker an allow/deny option when another tanker tries to enter a tank you’re already occupying.

I found out the hard way that team mates can just hop in your tank when my stuart, which was down to 2 out of 4 crew, randomly started galivanting off across the map on some field trip. I thought I must’ve had massive packet loss or something for about a minute before I noticed I’d randomly gotten a 3rd crewmate.

The problem here is, I know what I’m doing, and I had 2 crewmates left already, 1 for driving, 1 for gunning. That’s all I needed to fight exactly the way I want. I’d already won 2 engagements with Pumas because I know how to flank them and where to shoot. And in this game, coordination between driving and gunning is paramount, because the turrets turn so slowly. The last thing I need is a, quite frankly, awful tanker (or a troll. He was so bad, I couldn’t tell which) taking control of my driving, and then driving me across the map to go face hug a puma, getting both him, myself, and my tank killed like a f%$^ing idiot. And I’m pretty sure only tanker class can even hop in and out of tanks, which means this guy probably lost and abandoned his own tank at some point.

Anyway, if you’re a tanker who had to abandon his tank, and want to help by hopping in a friendly tank… Don’t be an A$$hole about it. If they’re down to 1 crew, then fine, that makes sense. But communicate with your teammate, and follow his instructions. It’s his tank. If they have 2+ crew at least already, then get in the commanders seat, and spot targets for him. Or hop up top when safe to get on the machine gun. That will be an infinitely bigger help than stealing his driver position, and going god know’s where, before driving right up to and face hugging a puma.

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I’ve only ever had good experiences with people hopping in my tank, but I could definitely see how a troll or idiot could cause problems. I think one fix would be if you switch to the seat they are in it could bump them to radio or commander slot, effectively allowing you to regain control, without major lock outs ect.

And I think any kind of soldier can enter your tank, as long as there is an empty slot, I often get in the commander MGs after that are shot out, for a bit of MG fun that the main tanker can no longer effectively use.

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Oh ok, I might try that then.

Like I said, I could see how this can be useful, and a good thing, if the player knows what he’s doing and works together with you. I even wanted some sort of multicrew for my buds squading with me. But I really need to maintain control over my own tank. If someone’s being a troll, or hijacking my tank to make some seriously low IQ play, then I should have the option to boot them or send them to a different seat.

Can players even occupy radio/loader seats? I haven’t seen an option to do that yet, unless they added it this patch.

I’ll try switching to driver seat to see if that boots them somewhere else next time it happens. Like I said, commander’s position would’ve really been best for him in that situation. Instead he cost me, and the entire team, a perfectly good tank.

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