Tank second mg

Hello, I would like to propose some changes and improvements to the game. Possibility to use a second machine gun in a tank if a Japanese tank (type 2 Ho-I) has access to a machine gun next to the tank driver, why tanks such as Sherman, t 34 or panzer do not have access?
The second proposal is to repair the mobile spawn points after you choose as a truck crew your truck as a spawn point is not possible to move it even as a driver class.Also,you could add the option of equipping the truck with ammunition boxes. there is still the question of choosing maps and campaigns on which you want to play and modes. I hope that my feedback will be helpful:)

16 Likes

I might be wrong here, but I think the reason the Ho-I has the hull gun is because it lacks a coax? But no completely I think all tanks that had hull guns should get them, but more importantly I would really like for AI to actually use those guns too, if for no other reason to stop infantry just frontal charging a tank without repercussion.

5 Likes

The answer is a little complicated and has nothing to do with Enlisted, but it can be summed up in 2 major reasons:

1. Enlisted and War Thunder are both owned by Gaijin and they share a lot of assets.

  • Almost every vehicle in Enlisted is taken directly from Warthunder with little/no changes.

  • The only changes are over-heating for machineguns and auto-cannons and driving physics.

  1. Japanese ground forces lacked Coaxial MGs in the turret.
  • Because of this the War Thunder Devs modeled the Hull MGs for Japanese tanks in order for them to have some form of machine gun.

  • Later on the Devs added Roof-mounted MGs for Japanese tanks.

  • Before this and to this day, no hull MG has ever worked on any vehicle in warthunder that was added before Update 1.65.

1 Like

Also make the ai stop prioritizing hull mg seat. It makes no sense that hull mg is more important than loader

1 Like