Tank balance for future

There was this huge topic about medium and heavy tanks created some time ago. Players were constantly arguing about this thing and couldn’t make a compromise. Fortunately, me and some other players came to a conclusion, so hear me out:

In alpha test, we had a list of all confirmed tanks in Moscow. Apparently German tanks were much worse and can’t stand a chance against soviet medium and heavy tanks. Some players wanted these tanks out of the game and some thought outing them will ruin the game. Some wanted tanks from 1942 to be added and some thought it will ruin the realistic experience devs promised us. Now here is a solution for balance that will not have to remove anything from the game and isn’t unrealistic at all.

  1. Panzer 3L
    This tank was made in 1941 to counter soviet tanks, it saw battle in 1941 so adding it will be realistic. Panzer 3 is very similar to soviet t-34 tank. This tank has better frontal turret armour than 34 but worse side armour. It has a better gun than 34 against tanks but worse against infantry. Mobility is about the same as T-34, has more crew than t-34. Can outmatch T-34 and KV-1 at long range.

  2. Panzer 4 (variants C to F1)
    This tank has a small howitzer which reloads fast and is extremely deadly against infantry. It also has HEAT ammunition that is great against well armoured tanks. Could be used over the Pz3L when engaging mostly infantry

  3. Tank limitations
    Players can only bring a limited number of medium/heavy tanks in one match. Player will have ability to choose which tank he wants in the battle and not on the menu. For example: player can bring only one t34, KV or Panzer 3L. He can bring two T-28’s and Panzer 4’s and unlimited number of light tanks.

  4. Anti-tank
    Molotovs will be more deadly and we could see anti tank grenades too. Flak 88 will be a good stationary weapon for german defenders but it will take more time to build. Soviets will have no Flaks but they will get more molotovs which were effective against german armour.

  5. Marder 3 and ZiS-30
    Last but not least Im bringing you these 2. These tank destroyers will have very powerful guns but they are vulnerable to infantry and require skill to be mastered. And trust me, if you have skill with these tank destroyers, you can seriously effect the battlefield

  6. That’s all!!
    Feel free to write your opinions bellow. If you have suggestions for more cool vehicles and anti-tank weapons I might edit this and put your opinions as well

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My issue still stands that it will make all older tanks obselete.
The Pz3L in no way can compete with a KV-1 in direct combat. Once angled, the KV-1 becomes immune to the 50mm gun from the front and front-sides, until you get a flat shot into the side.
Against the T-34 it might be okay, but it and the Pz3L are both frontally invulnerable from the lighter tanks we have now. It would also make very little sense to have such a late Pz3 while we literally have the 3B still ingame.

I do not think the Pz4 should get the HEAT round. Instead just HE for both it and the T-28 to make them anti-infantry only.

Do like the idea of the zis/marder, i myself wasnt sure what to pit against the marder

It can compete if player knows where to shoot also KV is slow and sluggish. The main problem is that devs have already modelled this tank and chances are 90% that they are still adding it so finding options to counter KV is much more worthy than crying about it. I suggest add KV, see if it overpreforms too much and after that decide what to do next. That’s why we have beta. Devs should try more things than keeping Moscow exactly the same for 4 months

And so is the Pz3L. These are my stats for them in war thunder. Might vary due to crew level, or modifications.
Pz3L: ~8.3 degrees turret rotation speed, ~12hp/ton
KV-1 L-11: ~8.4 degrees rotation, ~14hp/ton

Not to mention how powerful the HE is from the 76mm russian guns

Dude, mobility and turret rotation ain’t the same thing

hp/ton, or horsepower per ton, is. And turret rotation does affect how sluggish the handling is when shooting stuff.
Not to mention that the KV-1 has lower ground pressure due to the godly thicc tracks.

So what do you really suggest? Roasting Panzer 3L is not going to help

Why not just stick to the tank destroyers and infantry support tanks
Pz4C/D, T-28
Marder, ZiS

Flak should have more rounds here, if I remember correctly it should be 20 rounds

The flakvierling? that’s something entirely diffrent.

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Flak 88 is not on this game yet, what are you talking about

I think he’s talking about the flakvierling having 4x10 shots, instead of 4x20 shots like it should have, only Pz2s carried 10rd magazines for the 20mm gun.

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Because as I said before, I want to balance vehicles not remove them. We are again back to never ending argue from the last tank topic. It seems me and you just have different opinions and can’t find a solution but for the end of our discussion, I will say this: I loved playing Panzer 3 L and M when I was a WT player, I have taken out a lot of KV’s frontaly with it and I have high hopes for it in this game

Sure we can have KV-1 vs Pz3L, but that would be for a stalingrad campaign or something.
They just don’t fit into Moscow.

Because then we can pit Pz3F2s against them, which would fix most of the issues

Yes I’m sorry, my mistake, misspelled. I meant Flak who is already in the game.

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That one is known as the Flakvierling, which translates to
Flieger = plane
Abwehr = anti
kanonne = cannon
vierling = quadruplet
or “quadruple anti plane cannon”

Thank you for the clarification, I apologize for the mistake

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Panzer III vs. T-34 (featuring Chieftain) - YouTube

I realy liked this video regarding the Panzer III vs T-34 Diskussion

you see hans, to counter such measure, you need to have your own.

i present you a glorious sdkfz 251/10. from our beloved fatherland.
THE answer for all your problems.

a lovely soviet-german Pak L/45 ( 37 mm ).
around 8 mm of armor, that can reach a maximum of 15.
a tuee german one Maybach HL42 6-cylinder petrol engine capable of going full speed of 52km/h ( off road )

capable of pen a kv1 at frontal, side, and rear armor. :smiley:





( not guaranteed, but it can. using PZGR 40)

what not to love?

now, on a serious note, i do agree with you that pz4s could be the solution.
but according to war thunder, pzIII can actually pen a vk1 from the side. and only a few, frontally.

The problem is still that it would make it far more difficult to combat the KV than to use it.

The Panzer IV, if it can pen the KV as reliably as the KV can pen it, might be the closest thing to a solution to allow the KV, but there’s still the factor of the Panzer being vulnerable to AT guns and AM rifles where the KV isn’t.

That would be a more dramatic instance of the existing problem of the Panzer II: the Panzer II can kill any of its threats much easier than they can kill it, and the KV would be even worse in that regard.