It depends the size of the bomb, your tanks speed and size. An AB-41 tank in tunisia is more likely to avoid suicide bombings then, for example, a Tiger E.
Even in the Scout Cars I really dont seem to be able to get away from the SBD’s, Silent But Deadly, at least with the Stuks you have some warning
Depends. if a bomb hits you directly. You get a sound notification and the airplane a white hit marker. Those bombs, in my books, cant be avoided and mean automatically death.
Tanks with higher profile tend to blow up very easily. A Grant will almost never avoid a 500kg bomb, even if droped a bit far. A very lightly armoured tank, but very low profile one such as the Crusader is harder to bomb as the blast goes “over it” unless your bomb drop is accurate. Tanks with a lot of armour and low profiles are really tough nuts to crack, too. Like the t-50 in Moscow. Oftentimes only it’s tracks will break…
Terrain I think has a definite effect, if you park near a building the Bomb needs to land on the right side of it, or that’s how it seams to work
It does. The bombs now “dig” themselves a bit when they land, it’s why the blast is cone shaped towards the sky. It explains why the Grant is such an easy target: it’s so high! It will always get caught in the blast. It’s funny because the starter A13 with it’s bad armour is harder to blow up than the Grant.
How do edit your post’s I cant seam to figure that out?
You’re taking on too much. Sorry, but the infamous hills on Dne-d is the only place from which you can normally see the beach (thanks for the walls with narrow gates and a bunch of trees).
There are almost no places in the game where you can stand futher than 200 meters of the battlefield.
The player who killed 300 people in a game - won the game because none of the opponents got to the point. Only idiots complain about the fact that their team has a tank{infantryman\plane} that kills the entire enemy team.
Anyway in my opinion you have exactly the same tools to kill tanks in the gray zone - grenade launchers, explosive packs and your own tanks and anti-tank guns. They are all in balance as you can kill each other. Planes, on the other hand, do not require any skill. Literally - dropped + killed
It could be further argued that enabling every infantryman to be able to easily kill a tank with a fictional TNT change in one go is forcing the tanks to stay as far away from the action as posable
You don’t play in desert Tunisia, do you? Or Beloe lake Moscow? Also, I don’t care about Normandy beach maps 🤷 I skip those.
You’re correct about having the same tools to kill tanks however. Kamikaze in their face is one, if they’re camping far away from the battle
Same as camping in grey zone is a “tool” scummy tankers use.
Disrespecting kill farming campers is a big pleasure of mine, I’ll continue doing so for as long as there’s grey zone abuse. I never Kamikaze on a tanker supporting his team’s advance or cap defense however (those I have respect for.)
It is, and I think that’s fair. A tank is strong, but you have to be very careful and keep an eye on the situation, if I’m playing with friends I ask for cover, because ANY infantryman is dangerous.
But a plane is only afraid of the same planes and anti-aircraft guns (do you see them often?) All of this is specialized units, which are often not in the game, that way you can drop bombs all game without fearing for your life
I camp, I hate Beig blown up by infantry with a fictional TNT bundle, so I stay as far away as I can from them, I want to kill tanks, when I am in a tank, Infantry are just a thing to do while I wait for an enemy tank.
If was not so comically easy for every infantry player to insta kill a tank in game I would not be so risk averse
I get where I can see the battlefield, I’m level 27 in Tunisia, so I’ve played there as well. If the developers have made a bad map (maps of Tunisia shit), it’s not the tank’s fault.
Giving a plane carte blanche to fuck the whole map without any threats is ridiculous. A tank has twice as many threats, even when standing in a gray area, as a plane does.
Planes are vulnerable to the same planes in the first place, so if the enemy has no fighters, you can kill tanks with impunity. Is this normal? No.
That’s why we need to make the process of flying planes more difficult - there should be more devices on the ground to destroy planes. These could be light anti-aircraft guns of 1-2 large caliber machine guns that any engineer can build, or large 75-88mm anti-aircraft guns for Engineers 2 or possibly Engineers 3.
Also, if the kamikaze player wants to do his nasty, he must fly at least 40 seconds to the battlefield, not 15. Because now the easiest way to kill any tank is by plane. It’s not okay for a plane to reach the battlefield in 15 seconds, because the player always has up-to-date information about the location of infantry and vehicles
Also, why not give tanks the ability to request help from fighter bots. They would fly out and attack enemy bombers in the sky for 60-120 seconds and then fly away.
This would perfectly allow the tanks to defend themselves against the planes.
The radios can already call in bomber squads, after all.
In a perfect world, our OWN infantry SHOULD protect tanks… Sadly it’s true most are dumb dumb.
What I do is I use minimap constantly: I keep a buffer of troops between me and the enemy. I advance with my team, but never head on, then AT rambos hopefully get caugh by our troops before reaching me. If the enemy manages to blow me up after going through my team… Then my death was deserved 🤷
I only USE AA guns if I need to do the daily challenge, the problem is there is little reward for sitting in a gun in game, your going to give up kills for the match playing support so I think many just dont do it, it’s not that hard to shoot down the planes though
I have though managed to damage planes with the MG 34 on the motorcycle on Tunesia a few times, making me think they might add a Jeep or Kubelwahgen with an AA MG on them
Or add an AA MG to some of the Tanks that had them
This, I agree 100%. I wish AA wasn’t so broken weak in Enlisted. Nobody uses it on their broken plane damage models for a reason…
I flew the OP P38 in Normandy for a while and was never shot down by an anti-aircraft gun, though I tried. I just destroyed it, m8 missiles can do it from 700 meters.
I was literally invulnerable from the ground.
Anti-aircraft guns take too much time and a special unit to try to shoot down a plane. It will just crash and take a new one when you forget about it and lose a squad of engineers.
I also suggested adding a “light vehicle” class for mobile anti-aircraft guns and armored personnel carriers.
That would also be an argument.
In any case, they now continue to facilitate the already easy killing of tanks from aircraft by making the tags last even longer and are better visible.
Idiotic decision. Killing tanks by plane was already so easy that only an imbecile couldn’t do it (or are you trying to do it with German wfr 21 missiles, which are total crap)
Basically every game like this I have ever played the Infantry will never try and protect the ank, they have there own concerns, and the guy in the big bullet proof box is not one of them, I dont mean to suggest that it never happens but you cant count on it.
My “Camping” is not really a conscious choice, but a reaction to the threat environment, if I want to kill and not die fast, I need to sand off, I see guys all day who rush into the point and lose there tank in heart beat to a guy with a TNT bundle, I always think why on earth did they do that, die that fast with little or no apparent gain save a few fast kills and wast that asset for his team
This guy knows exactly what he’s talking about.
Your reasoning is correct. My opinion is that one class of equipment should not be OP and kill everything else. Either give tanks the ability to summon a fighter bot that will protect them from planes, or lessen the impact of planes on tanks