Suggestions for fixing small details, and some other changes!

hello,

this is my first post, as the title says i would suggest if some of these small details were fixed/changed up, because small details is what makes games even better!

list of animations that need changes:

-mkb42/mp43/stg44/stg45 reload animation: the mag release button isn’t used at all and it looks like its reloaded like AS44/AK47

-Gewehr41 reload animation: if i fire 1 out of 10 bullets, the soldier reloads 2 stripper clips, which is 10 bullets, it really doesn’t make sense.

-Gewehr43/sniper reload animation: if the magazine is empty, the soldier just changes the magazine and doesn’t rack the bolt.

-pistol animations: regardless if the clip is empty or not, the soldier always pulls the slide back, it would be a good detail if the soldier didn’t do that on a clip that’s not completely empty, some pistols like TT don’t have this reload animation issue.

FG42/II reload animation: same case scenario with the pistol animation, the soldier shouldn’t rack the bolt on a magazine that isn’t completely empty.

-Sten MKII reload animation: same situation with FG42/II, the soldier shouldn’t rack the bolt after changing a magazine that isn’t completely empty.

-M1 garand reload animation: the empty clip should automatically eject, and not manually by the soldier.

-Boys ATR: the soldier shouldn’t rack the bolt after changing the mag that’s not completely empty.

that’s all for the reload animations, if i have made a mistake or missed anything, feel free to correct me!
now here are the sound changes that i and others would want to be changed:

-walther pp/ppk sound: these 2 pistols don’t sound good, they sound like they’re shooting blank bullets.

-Grenades: the grenade click sound should occur when the grenade pin is pulled, not when the grenade is whipped out of the soldier’s pocket, the stick grenades should have a different sound compared to frag grenades

MP43/STG44/STG45M sound: the guns don’t sound all that good, i would appreciate it so much if those guns get a better sound.

Tank engine sounds: right now all tanks sound the same, if we could get different tank sounds it would give more detail in the game.

that is all regarding sounds, i have more suggestions regarding other laungage groups:

Hungarians: they should serve a role in stalingrad as they did historically

Romanians: romanians served a role in stalingrad aswell

Croatians: this group also served a role in stalingrad

French: the french of course had a role in normandy and berlin, and possibly other campaigns, their representation would be very appreciated

Latvians: this group served as a division in berlin, i really think they should be added

that is all, thanks for reading and once again, feel free to correct me if i have made a mistake anywhere.

5 Likes
  • mp43
  • avt40
  • Fg42II

Have ridiculous and unrealistic “call of duty esque” animation where your soldier just punch the magazine out… they need to change those abominations.

i agree on that, i think on the FG42 II animation, the normal magazine removal would be a compensation for not racking the bolt, to keep it balanced, so you wont have a scenario with the ppd and ppsh where they had to make the reload animation sluggish

edit: i also think that the time between removing the magazine and putting a new one in should be increased, in order to fit the realism of reloading, because right now it just doesnt feel realistic that you can remove the magazine and get a new one lightning fast.

but of course this time would be shorter if we’re reloading a completely empty magazine to a full one.
(the empty magazine is discarded, unlike the half full magazine which is just stored back in the pouch)

but keep in mind both reload animations would take the same time to reload, first one because of the lengthened time of the magazine change, 2nd one would be because of the time required to rack the bolt.