Okay, sometimes I build RP and it’s kinda annoying to not be able to build two levels of sandbags to protect the squad that has spawned there. What do you guys think? Is it a good idea? I mean, I’m not talking about building castles and such (we’d waste a lot of time for nothing) just two levels to protect the spawning squad.
Stack defense Is removed because player abuse of that and build the maginot
I mean, obviously you can balance it or add a super short limit, like 4 sandbags (two stacks) per engineer. But the idea itself seems fine, dunno.
I hope to build a higher sandbag wall.
In fact, I reported once that it is a defensive fortification with great tactical potential.
In the Moscow Campaign and the Pacific Campaign, because the wooden buildings were not bulletproof, many people used M13 or tank machine guns to easily kill the enemies in the buildings.
I often build sandbags behind these wooden walls, so that the enemy cannot use these weapons to penetrate the wooden walls to kill my teammates and the ammunition boxes I built.
But the problem is that the current sandbag wall is too low, which can not effectively play the role of strengthening the wall. AI always likes to stand instead of squatting or lying on the ground for protection.
Jeah i want see Berlin from above again.
We all would love that, sadly castles are not allowed yet but hey, we can see it with the help of planes!
Add the ability to obliterate fortifications with the TNT charge
Boom solved
Detpack can’t do it without a couple
Grenades nah
C4? Buh-bye
Sandbags go down if you so much as sneeze on them. Hardly the Maginot Line.
Why we cannot?
Because: …
No no bro, not like this, as I said in the main text, with a limit. Like two levels stack, no more. And maybe 4 per engineers squad. God forbids the Fortnite style here
but you posted a gif of an engineer making 30 AA guns