In current system, there is no reason to use old low level unlocked tank over newer higher level unlockable tank. Which causes an unbalance in battle (beside how they are not balanced in terms of performance). This system also spoils the asymmetric balance, because if some faction have strength on something they just spam it no metter enemy has counterpart or not.
So, my suggestion is to add spawnpoint system like one we have in War thunder. Cheep light tank can be spawned easierly while heavy strong higher placed tank will need more efffect(spawnpoint) to spawn. In order to fonction it correctly, we should be able to choose tank in tank squad while the battle.
By doing so, even some vehicles are overpowered, it will be less toxic, since it will be less present in battlefield (less spammed). Thus, it will help the asymmetrical balance.
One of the thing i dislike in Enlisted is that there are no reason(in most of the case) to use low level older weapons. It would be nice if Darkflow actually makes players to consider using lower level weapon over higher level weapon.
but:
Should we penalize the ones that fight countless hours to get a top tier vehicle/weapon just to have restrains in spawning it coz someone is for example in-love with the pz2 and still want it to be viable in the warfare?
or insted of a matchmaker that places your gear/skill what ever on a group that ill face equal soldiers/gear ?
if i read this right, you are suggesting something around the system like heroes and generals no one liked and praised to be removed?
shouldnt we grow ingame to get better and use said better items or we will be forever on worst conterparts just to make them viable god knows why, instd of making players grow to get more? or is something in current game design/monetization you didnt get?
every item/vehicle/soldier still have a place in the warfare (and i still use low tier vehicles from time to time). its how you deploy it and play with it that make it a viable tool or not.
if you go in Normandy the only spam is Puma/Stuart, both of them were not used like that, they are scout tanks.
warthunder is what it is, enlisted is combined arms, in my opinion we should scrap both puma and stuart and make tanks available at around lvl10 so ppl might have more sense of the game. (hope)
Not 100%, you penalize new players, destroy the meta and make these vehicles completely obsolete with the current disaprity, it’s like FG-42 spam vs bolt actions but wiht the bolt actions shooting blanks
With WHAT PLAYERBASE?
Game is dead, like hoenstly it’s really sad and i don;t think there’s any hope for it, we both have invested in it and the more the updates come the more the only reason to continue playing is having invested in it and not want it to throw it away
oh no, thats the worst thing devs can do to the game, oh yeah i just bought a 60euro tank/ grinded 10days for the panther, let me use it once today… hell no lol
Amazing indeed, games in a vicious cycle right now, your suggestions need the numbers and we don’t have em and mine want to alter more than the matchmaker and hope it revitalises the game alongside new additions, i have a hard time buyingn they will get a healthy playerbase without addressing the gamplay balancing first