At present, with the transfer of the German II class main tank 3-N to the III class, there is a shortage and vacuum in the armored forces of the German II class room
So it is suggested to lower the Weasel III and III assault guns to level II to make armor combat more diverse and interesting. Otherwise, in the future, it will always be gold coins 3M and 3J against T-50 and T28-E
In addition, the German army currently has a permanent level II tank gold coin team of 3M
When will Soviet aid bill M3 and Valentine return?strong text
There are no problems with the T-28 And the T-50 recently received 37mm armor. Which weakened him a lot
I agree with Stug III F for BR2, and the yellow TD’s name is Marder III.
Also adding a 17-pounder TD for USA to match the Marder IIIH.
BR2 tanks however are often uptiered against BR3 tanks so he is right, StuG III F would be a great addition to BR2.
StuG F has no turret or MG
Has 50mm frontal armour (same as BR1 Panzer III)
Longer reload than the tanks you named
Is stuck with only 44 shells (AP, HE and even smoke).
Dude, the Germans have the means to defeat these tanks
Just think about Marder
Marder III has MG unlike StuG, but its open top which limits agressive play styles like I have (Im always as close to the objective as I can without getting TNTed)
and when did Marder 3 become 2 br?)
It’s funny to read about aggressiveness on tank destroyers in the form of a stug
As a self proclaimed Panzer Ace, its my responsibility to push my machines to their breaking point.
I also feel like an ace to some extent
and I have no problems implementing different machines of this beautiful game)
I repeat, I am not against the movement of tanks in the BR, if it really makes sense and helps to strengthen or provide an alternative. In this case, stug is simply not needed.It’s literally a tank that’s on its own
launching the stug on the BR 2 is the same as launching the SU85M on the BR 3
as for me, all tank destroyers should be given their own unique feature. I keep saying that they need to expand their combat zone on the flank.
this will make it possible to bypass and compensate for the absence of the Tower.
But this is just a crude idea.
wrong, SU85 has better armour than T-34-85 in exchange for losing the turret and MG while StuG F has the same armour as a BR1.
The better comparison is the SU-76 or M10 Wolverine TDs, both of those have a BR lower than other tanks armed with the similarly performing gun.
I don’t think Vanyka will be able to punch stug properly. Sometimes a 76mm gun won’t take him, but you offer 45. The problem is that players often take equipment and do not think about the consequences for themselves, and this affects the battle for others.
there are three StuGs in the game: A (premium, already on BR2) F on BR3 and the G a BR3 premium with 80mm frontal armour + tracks that add another 20mm.
I understand you fear, however StuG III F has 50mm flat armour and its impossible for this vehicle to angle its armour because of its fixed structure.
The 45mm K-20 gun that used is by T26, T-50, T-70, BT-7 and BA-11 have 67mm pen at 100m, more than enough.
The 76mm L-10 gun used by the T-28E has 66m pen at 100, also more than enough.
The only two Soviet tanks incapable of penetrating the StuG F frontally are the T-60 and T-28, but T-28´s HE shell does have enough penetration to pen the side of the StuG F so it may overpressure and destroy it with some luck.
As for Allied tanks:
The worst performing AT gun is the 40mm QF-2 found in the A-13, Daimler, Matilda II has 68mm pen at 100m which is once again more than enough.
The only allied tank incapable of destroying the StuG F is the M13 GMC
Im sure that the StuG the 76mm gun struggled with was the G variant which should and will stay BR3.
I’m not afraid for myself, I’ll be able to adapt.
I’m afraid that my unfortunate allies won’t be able to do anything without me
Vs PZ3N with new Heat that is supposed to have 115mm of pen. Soviet 20-40mm of armor = 200mm of armor.
vs KV-1
which means that T28E has better armor than KV-1 when you use brand new “tweaked” PZ3N. It’s just dumb
In my opinion, this is a skill issue
But seriously
The polygon may not display the combat information correctly.
I had a super Pershing piercing the forehead of a royal tiger)
I indicated this in
They said a bug)
totally skill issue
when APC shell works as intended. While Heat is completely messed up and has no consistency. PZ3N doesn’t belong at BR3 with such crappy Heat rounds.
Hooray you confessed