Submachine guns for Sniper Class

So, my idea is of adding the option for snipers to carry submachine guns, BUT ONLY if the player has unlocked the secondary weapon slot.

I think it will be great for the sniper class making them more useful both in attack and (self) defense, currently you have to cope with pistols or revolvers, because your bolt-action rifle can’t handle a close combat, semi-autos might be useful, but few use them…

However, problems arise, I wonder if it will be a problem when this comes to balancing, like should Snipers use all SMGs? Or only simpler ones?

For instance, American Snipers would be able to use only SMGs like M3 Grease Gun or M50, and not the powerful Thompson.

Give your thoughts, if everyone agrees and get a consensus I hope this get passed to devs.

(Oh and this is my first thread)

i would rather not have another assaulter squad
snipers are snipers and giving them a smg will also make them assaulter

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Solution? Become a German main. Then simply equip your sniper with sniper stg without scope as secondary weapon.
Your problem is solved.

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Haha although i like the gun and have done that…defeats the point of being a sniper…

Lol i hate that

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I get it, it’s not a good idea. Nevertheless I think of applying limitations to it, like the one I already stated, of being able to use starting SMGs only, and a low ammo amount (two more chances in the reserve). But it gets so comlicated that I don’t think it will be worth implementing.

So be it then.

I think sniper will eventually get option to have some kind of full auto side arm.
I believe, we’ll see full auto pistols one day. But probably just GO or event.

But I really don’t think giving them classic smg would be good work. It would make any other class with smg less unique.

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“I can only compete if I’m an assaulter!”

Do people honestly think every other weapon is useless. And even then it’s called a sniper for a reason. Every class has its intended roles.

Plus you can probably put some assaulters in your Sniper squad.

We might as well say give Assaulters and Machine Gunners sniper rifles as secondaries so they can deal with far away threats. See it’s the same exact thing but opposite

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Both squads can actually have snipers.

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I meant sniper rifles as a secondary

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we might as well abolish classes and give everyone whatever they want with 2 slots alongside with bags…

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:-1: :-1: :-1:

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I want a dual wielded miniguns for tank commander so at least i could defend myself outside tank plus a waifu bike for the engineer.

And in reality Axis has the best mid range AR snipers with mkb42(h) so why would you need smg?

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Unnecessary, if you play as germany you can get scoped assault rifles, I think that’s enough.

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what about other countries? to a lesser extent USSR, but what about US (the best they have is a semi-auto) and especially Japan that does not have any choice beyond bolt actions?

It is exactly the same as unlocking secondary weapon for a sniper and giving him a sniper StG without the scope :roll_eyes:

and I think that’s too much

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Sniper Mkb 42 and sniper STG-44 says hallo

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Damn it, i wish we had custom skins for our vehicles, so a waifu tank would be a great sight.

And glad to see a fellow EDF soldier o7

man you really want sniper from tf2 huh tbh smg there suck but it would be perfect for enlisted altho it would probably make sniper too op

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Simple answer: No

Non-simple answer:
The reason sniper’s don’t carry SMGs in game is the same reason why assaulters can’t carry anti tank guns or launchers, or why engineers from stalingrad are losing their SMG/AR rights.

Balance, Why would you take an assulter when you can have a sniper? Why would you take an AT gunner when you can have an assulter with an launcher, Why would you take assulters when engineers can carry ARs? ruins the balance and makes some class useless.

1 Like