Literally every single smg except the FNAB-43 is useless compared to every Bolt-Action Rifle in the game.
A Bolt-Action can target and kill 3X faster than an Smg can because you have to pull the gun onto the enemy after every 2 to 3 shots which is unrealistic.
please just revert the Smg recoil back to Pre-Stalingrad, after all you buffed the bolt action rifles to guarantee 1 hit kills why make smgs so ineffective?
The bots even react to threats at the speed of light so it won’t and can’t be overpowered to revert it.
Edit: i can’t believe i have to explain what i meant when i said “The bots react to threats at the speed of light” but thats just where we are.
The bots are designed to immediately kill you after missing 2 to 4 shots…
SMGs are mostly useful at close quarters, mostly for Attackers. but well after the Bolt action buff the battle distance got quite long, making SMG more ineffective either.
Well Bolt Actions needed some buffs actually, but now is quite unnecessarily strong. well alongside the SMG buff Reducing Bolt actions’ Longer distance damage (except Sniper rifles) will do I suppose, by making them less fight only far back.
those are wierd. they should had been before M2, not after. I am working on a suggestion about the Campaign - Tech tree rework which would help solving those problems, but i wonder will they apply or change some.
The PPSH is hands down better assuming you understand how to position yourself to avoid the bots lock on. I’ve shredded multiple squads with it with no issue from the bots.
-says smgs are bad
-bolt actions too op pls nerf
God, smgs are one of the easiest weapon types to play, literally just point and fire away into a squad. By the time you rechamber a round into a BA the guy with the ppsh, Thompson, stg is going to kill you and your entire squad.
Skill issue
When some people always complaining about recoil on the SMG while me so used to AKs that any small amount of recoil is not an issue even though there are times that I have to do short bursts at distances.