Stug III ausf. G seems to have wrong armour values (in game and description also)

Here it says Stug III ausf. G has 50 mm front armour while in reality it is 50+30 (excluding additional 20mm track armour) so it shall also be written like that or just changed into 80 and Stug III ausf. G is not the only case in this matter, it is also PZ III ausf. M and ausf. N have their armour written wrong also, but it seems Stug III G is the only one who suffers and acts as TD with 50mm armour and gets easily nuked from any T34 or KV1, unfortunately there is no Stug III G in training grounds in Enlisted to test my T34 with penetration on it. But soviet T34 (1940) for example has BR-350A (MD-5 fuze) which has penetration of 78mm at 10meters, so it means Stug III G should be impenetrable from the front.
I am referencing to War Thunder because this game uses same models and statistics and even skins as gold orders from it’s cousin’s game.

Also BTW: why no roof MG34?
This is Enlisted, game based on infantry combat, unlike War Thunder, and MG on the roof is for some reason not present, it makes this tank destroyer helpless against infantry, need to constantly load HE shells without focusing on enemy tanks, as this Stug III G is a tank destroyer.


Stug III ausf. G armour values


T34 (1940) penetration statistics of the best round (BR-350A (MD-5 fuze) which is present in Enlisted and named as “APHEBC”).


50mm armour basic


30mm additional armour wielded on


Additional track armour of 20mm


Armour is written correctly in War Thunder as 80mm even though more correct would be 50+30


Here i am using example of T34 (1940 with APHEBC) from the distance of 0 meters.

In the conclusion

please check Stug III ausf. G and it’s characteristics and it’s armour values, because i believe that Stug III ausf. G acts in game as 50mm TD instead of 80mm (+20mm tracks).
Please write the armour values for Stug III ausf. G, 50+30mm and also for each segment of armour plating. Or just as War Thunder overall 80mm, and same goes for PZ III M/N 50+20.

Also no MG34 on the roof, and side skirts (Schürzen) is seem useless against HEAT weapons such as bazookas or M8 scott’s HEAT shell. And for it’s price it’s very overpriced for what it offers right now. Also no skin customazation for all premium vehicles, except flame tanks and LVT as far as i know…

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i tested stug III G armor against early t-34 AP in enlisted (via mod editor) and in wt. you missed that it can pen in the gun breech area (there’s also a small area between the glacis). it’s the same in enlisted, so it’s working as intended.

P.S.: would be very cool if the loader MG was modelled.

I checked and the Stug G model in WT and Enlisted are exactly the same, they use the same 50mm front plate with the 30mm addon armor so, it seems that Enlisted armor viewer is worse than the current one in WT.
Also, you have to remember that this game uses the same penetration helper from WT arcade so someone in the T-34 can aim for the overmatchable parts in the armor thanks to the ridiculous angled coefficient of soviets rounds.

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i know that it can pen the breach, but that will only disable the gun and not destroy the stug as all the shrapnel is eaten by the gun breach…
the model of stug III ausf. G is the early model such as this one:


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While nor WT nor Enlisted have the late version of Stug, notice the different gun breach armour:

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I don’t know, every time i get stug 3 G i get nuked even by T70 or T28/E from front, it’s ridiculous…

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yeah, i know it is annoying but, like i said, it is fault of the pen indicators that people can know exactly where to shoot or get more lucky shoots, that and the combat ranges on this game is pretty small.




Speaking of Stug III G, I just desperately need version with coaxial.

A coaxial machine gun was first added to boxy mantlets, from June 1944, and then to cast Topfblende, from October 1944, in the middle of “Topfblende” mantlet production. With the addition of this coaxial machine gun, all StuGs carried two MG 34 machine guns from autumn of 1944. Some previously completed StuGs with a boxy mantlet had a coaxial machine gun hole drilled to retrofit a coaxial machine gun; however, Topfblende produced from November 1943 to October 1944 without a machine gun opening could not be tampered with.

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i get why it’s not in WT but for this game it would make sense and would be useful

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Yes either that the late version “topfblende” or Stug IV, because this Stug III G early doesn’t even have access to it’s roof MG34, so inf is a big problem…

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in WT i take stug III G and kill the whole enemy team, if i don’t get bombed by plane and they mostly just shoot my barrel or tracks, that’s all they can do really. but in this game a liliputan T70 even nukes me, so funny, a TD for 5k gold without MG, well i still bought it because it’s one of my favorite TDs but i thought at least the armour would somehow work better if they don’t give us MG on it (for now)…

Was it just the Hetzers with the Remote MG?

Loved that on the BF V Stug. Commander cupola Mg PLUS 360 Remote MG

image

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They changed the armor of those vehicles quite radically, back when we still had campaigns that Stug was a hard counter to Jumbos, because it was immortal to frontal fire, while the Jumbo had the MG port weakspot.

Don’t get me wrong, I am glad they changed that, no vehicle should be impenetrable to the front as a feature, still its weird when you have the history of the game in mind

but why? this is how it was in real war, you want enlisted to be even more arcade?

jagdpanzer 38 (hetzer), Stug III AusfĂĽhrung G topfblende (late version) had remote MG and also Stug IV
and some jagdpanzers had it as far as i know. but as i read, from 1944 onwards

It’s really a genius design for it’s time, the only negative is the MG gunner has to open the hatch and expose himself to reload the gun.

g9763s7l7m181

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StuG III Ausf. G (Sd.Kfz. 142/1; December 1942 – April 1945, ~8,423 produced, 142 built on Panzer III Ausf. M chassis, 173 converted from Panzer III): From May 1943, 80 mm thick plates were used for frontal armour instead of two plates of 50 mm + 30 mm. However, a backlog of StuGs with completed 50 mm armour existed. For those, a 30 mm additional armour plate still had to be welded or bolted on until October 1943. Sturmgeschütz III - Wikipedia

So it is 80mm (50 + 30).



One should never look into this crude armor information too much, cuz it never gives you the full picture.

image

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meanwhile Tiger II users:

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Well, it is not. :point_up::nerd_face:

You can actually OHK with a pixel shot to its commander hatch.
But it’s like 1/100 size of Jumbo’s weakspot. And you need ammo with decent explosive filler. (Meaning at least Sherman with 76 or T-34-85)

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well this isn’t true metal will fail eventually, and broken tank parts usually mean you will abandon your tank, instead of repairing a gun barrel in 5 seconds.

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would love to see that implemented in enlisted, even less player population xD

Meanwhile Is-2s and su-100 and the T34-100 and M26 which can pen it from turret front
image

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