It would be nice if some class of soldiers could put up tripwires with a grenade.
Something similar:
But also on land.
When installing such a trap, a soldier’s grenade will be spent.
This can be done by fighters or engineers, for example.
You can also make options for the door/window:
This is how Pacific should be balanced with US vs Japan. They could set up devastating traps and have other powers rather than a recycled garand and SMGs for balance
I apologize for the mistakes, I am Russian-speaking, translated by a translator.
You’re right, while the Japanese did have some decent weapons, it wouldn’t be enough to deal with the Americans, adding these types of traps would serve to balance the campaign, although they could also use the BUff from bolt action rifles
They did exactly that in red orchestra Rising Storm. It worked wonderfully, only the Japanese faction could plant those booby traps, and overall matches ended up balanced. Masterpiece.
we already have anti infantry mines if this idea would be added it would be so in a cosmetic form
meaning the anti infantry mines would just be set in a tripwire form
we alerdy have anti personal mines, upgrade then to have trip wares will be nice though.
Mines require MINES. And then the grenade will be used up. You still need to get to the mines, and then it will be immediately when you get to the right class.
I also suggested “Special Purpose Units”.
It would also work as a balancing factor against heavy armor/ anything else where the allies might have advantage.
That same principle could work against Americans/ British troops as well.
Rising Storm was so fucking good! As was RS2: Vietnam. Those games were as close to perfection as it gets.