Strategic Realism in Tank Warfare: Balancing Repair Times for Enhanced Gameplay

I have a suggestion regarding tank gameplay in Enlisted, especially concerning the repair mechanics. Currently, tanks like the Tiger II are portrayed as nearly invincible, with only their tracks being susceptible to damage from frontal shots. However, in reality, tanks like the Tiger II were not as reliable, and hits to critical components such as the tracks could incapacitate them.

Therefore, my suggestion is to introduce repair times for tanks based on their tier levels. For example, Tier V tanks like the Tiger II should have longer repair times for critical damage such as track hits, reflecting their complexity and the time required for repairs. On the other hand, Tier IV tanks like the T-34 could have shorter repair times for similar damage due to their simpler construction.

Additionally, considering the various components of tanks that can be damaged (tracks, transmission, gun, horizontal and vertical drive, etc.), implementing repair times based on the specific part damaged would add depth to the gameplay. Players would need to prioritize repairs based on the situation, enhancing strategic decision-making on the battlefield.

Overall, adjusting repair times based on tank tiers and specific damage parts could contribute to a more realistic and immersive tank gameplay experience in Enlisted

I recently had an experience that highlights the need for this adjustment. Commanding my trusty T-34-76, I found myself face to face with the formidable Tiger II. With a combination of skill and luck, I managed to land a precise shot that crippled the Tiger II’s tracks but DIED. When is respawned i saw that tiger repaired shooting HE towards us

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Uhhhh, you do realise that T-34s were infamous for their components short life spam which was only corrected after the war.
Not that it matters since T-34s would not be repaired, is case of any major damage the Red Amry would just abandon the tank and replace it with a new, that is why USSR had produced such a staggering number of tanks because they completely neglected all logistics necessary to keep damaged models in working order.

USSR isn’t the only nation though just the best example, most nations didn’t have complex repair shops near the front lines or at all to repair tanks. The only 3 nations I know of were Germany, Great Britain and Hungary so repair time is unrealistic to be implemented to all nations.

Besides what is the point of balance mechanic like this when we already have Battle Ratings.

Side note: good luck repairing this
c5c52b62c7fa44ef2ec569dac09dbde0

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not even a 20second job for magic wrench of enlisted

While you have a point tanks die to fast anyway for it to matter, just the fact I can repair I am grateful.

For this you would need to introduce recovery vehicles to tow it out of sight of enemy or ask teammates to tow you out as spending long amounts of time repairing would make them easy target.