Steel Mill North (Invasion) issue

The Steel Mill North map is great, I love all of the attack and defend points except the third defense point for the Allies. It’s absolutely ridiculous how many people die trying to capture the American objective on the third or fourth story of the building when it is heavily contested and easily bombarded by tanks, as well as having the defenders able to already be on top of the buildings before we can even get to it, we had rushed the Americans on the first two objectives, and push them all the way back, except on the third objective, we went from 898 tickets all the way down to zero within 15 minutes because there is no physical or possible way for any of us to capture the objective while Americans have spammed flamethrower soldiers, as well as machine, gun nests, this position, and third objective needs to be moved or made more accessible and harder to defend. This is the fourth time that this is happened to me and I have lost all hope that whenever I play this game I will just quit immediately because it is an absolute waste of my time and of my XP boosters. I would rather just quit a game and lose an XP booster. Then try hard to be left, defeated, and annoyed. I would really like to see the third position, moved to a different floor or a different part of the third floor building, because it is so easy to set up a P mines and barricades, as well as barbed wire defenses up and down the staircases . As an axis engineer squad, I had to build a rally point on top of one of the train cranes that was already up three stories, and then we had to jump across the train into the building on the third floor or climb on top of the crane and jump to the roof of the building, and sneak my way up to the top of the fourth story using the ladder system. Immediately then I was killed by enemy artillery fire that was aimed at the roof of the building. Please dark flow change this immediately because I will just continually keep quitting this game if I play it thank you.

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You mean the cap in the middle of the building?

Soooo kinda like half of the entire Airfield map where just trying to get inside the hangar is such a chore and the entire map just sucks in general?

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No, the cap on the 3rd floor that’s in the center at the front of the building. It is at the top of the third story right below the spire at the top.

Yes, but at least the airfield is on the ground level

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All capture points that are on any level above the ground floor are extremely hard to capture because its way too easy to barricade areas in this game.
I loved grain elevator in RO2 but here, it wouldn’t work well, interior fights are just extremely bloody in Enlisted.

i have mix views on the entire game every map -
When Sgt vs. generals and you’re wiped out in10 minutes cos your unable to compete the constant demotion is making me dump the game it’s designed for Slay to pay
their is no n Blace in the last 4 games german v USA - rifle v hvy ng bombers sherman tanks v pumas no mg sqauds how is their rifles have longer rang then sniper rifles its one sided game if you have$$$$$$ if not delete it I’m done

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The place where sthe train park their wagon in?

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Lol. Imagine thinking this game is pay to win instead of pay if you’re too impatient to earn anything in your life

i think it is a more of a universal issue than only a German one as it becomes very bloody especially if the defenders lockdown the elevator stairs allowing fresh squads to flow to the third floor unchallenged by the attackers

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Yes, that building, but the 3rd story in the centerline at the front of the building if you are attacking. (North side). It’s way to challenging to assault it as Axis and try to break through defenses because the Allie’s are able to spawn inside the building as their basic spawn point and the Axis have to walk 100m to the objective and then climb 30m to be able to reach the objective. It’s too complicated and a waste of tickets. Teammates just run into enemy fire but I can’t blame them because there’s nothing else to do. I try to sneak up onto the building and climb the ladders to be able to subvert their barricades, but if I die, I have to restart. Even if I use a rally point, it doesn’t help because the rally point distance from the objective is Literally just out of reach for what would be feasible. It is what it is. Just sucks so much, especially when you are the type of engineer player to have 200+ engineer points and not a single teammate does.

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Yes, I would agree, except if the Allies attack they have to capture the first floor instead. The axis side is hard

I played the same map as the attacker’s as the allies and we had to take the third floor and I remember it as it devolved into brutal SMG and grenade fights and have it put squad beacons right on the edge of the point

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Yes but at the allies attacking southbound, you have the ability to use the building as cover and conceal movement. Axis has the outdoors and large spaces of open area to traverse and get through. If it could be moved to an area with two staircases or different avenues of entry, it would be much more understandable for new players, bad players and even the “pros”.

Oh that one, you know you can set up rally in both left and right flank?