We donât want the same maps, we just donât want to have to
Grind the same stuff all over again.
Play against only bots, cause Enlisted already has a low playerbase and adding more campaigns with seprate matchmaking is not gonna help that.
Iâd rather see new maps in existing campaigns than ânewâ copypaste.
That would be a balance nightmare.
Thereâs already too much of a difference in early vs late game gear, and this wonât help. Especially with tanks.
Iâd like to see new maps in existing campaigns AND ALSO Stalingrad (Iâm interested in history of that timeframe).
That would be O.K. for many, I guess. Nobody forces the players to play the new campaign.
Actually we could have polls about it if they are accurate.
To grind stuff really isnât that much fun for me personally (didnât finish a single campaign yet, but very close to in 3 of the 4). So maybe they will change techtrees for campaigns or you can pay
with bronze / silver orders if you reached the weapon in 2 other campaigns, etc. (just an example).
There can be a solution just for more content, not repetitiveness.
I can wait 2 minutes to meet 19 or more other players for a match if necessary.
PS: I like tanks here. And I also like to destroy them. I take my Panzerfaust / PanzerbĂźchse /
Detonation Pack / Anti-Tank Mine and can defeat everything with it. One of them would be
enough to destroy any enemy tank (you need to learn it for an afternoon maybe, throwing that
Detonation Pack).
Apparently not enough to have over 50% real players every match.
Yet it affects everyone. As overall, all camapigns will lose players.
Yeah, we could have a poll. Just a simple one: Do you prefer Stalingrad, Pacific, maybe a different camapign or nothing? Quite a good idea.
Yeah, something needs to be added. As having to unlock the MP40 for a 5th time just isnât really rewarding.
Yet what I was talking about was: Imagine youâre a new player having fun in your panzer 2 and all of a sudden, a Kv-1 appears in front of you. That would be the result of combining Moscow + Stalingrad.
And I believe we should look for them before we create more potential problems, instead of months after.
iâve always said its just an overplayed meme. game is not dead or dying and i see you all less far less frequently than i would if the game truly did have as small a playerbase as people claim. Matches defo arenât over half bots, those are just really really bad players. Only times ive seen these games are tunisia at like 4am or something
CoD hasnât changed so much since black ops or modern warfare, the best of series.
It can now be summ up as âtrendy fifa with gunsâ: same game every year (fifa), pushing micro transaction while you already paid the game (EA), trying to exploit the trend (battleroyal), with a league of legend like community.
HLL is the other serious competitor of Enlisted, but the two gameplay are so different. HLL feel empty and is the paradise planet for campers. Enlisted feel buggy (itâs in beta after all).
Enlisted can take all the player from COD and BF that were disapointing by the shitty ideas made by the management of dice. Ea is so incompetent they even success to destroy Battlefront serie.
Making goods games is not the purpose of this big mega corporation anymore. They just want to make money.
They screw so bad that Itâs now a free 2 play game (an economic system which has the reputation to be cash grabing), that show them how they are supposed to do good games.
Ironic, isnât it?
No king rules forever. Enlist now to save the video game industry!
itâs a double edged sword, core fps mechanics of cod and bf are still better than enlistedâs and gjn greed is pretty flagrant, iâd say worse than even ea or activision. BUT enlisted is free, and premium/battlepass are reasonably priced (bp especially). The only thing outrageous is the premium squads but most of them arenât OP and you totally dont need to buy those. However I think the unique mechanics that enlisted brings to the table far outweigh any of this and Iâm genuinely interested to see where this goes
Enslisted could suffer from the âStar citizen effectâ. Remember when could see on the news: âone guy build a 10k$ ship in a video game in development since 10years?â
As a war thunder long time player I remember when things where cheaps. (A bundle fpr 10âŹ) not a plane for 50âŹ.
Enlisted could also suffer from the âcyber punk effectâ. to avoid it they just need to correct the bugs (mainly AI). Iâm not that worry about that.
I want this game to succed, thatâs would be the best middle finger you could do to those other company that donât respect the player.
I donât want NFT, i donât want lootbox, i dont want copy past frabchise. I just want to play good games.
For me Darkflow is an unexpected gift we recieved just like there was Obsidian Entertainment (fallout new vegas) back in the days.
I may be wrong but I think the dev are free to do whatever they want. They donât seems to be an official dead line to. The compromise is the early monetisation. âDevelopp your game as you want, as long as you want, but start to cash already.â
I hope they will decrease the price. It could be very scarry for new player (you go in your campaign, see the first prem squad and realise itâs between 10 and 60âŹ) and dissuasive for veteran (that know premium squad are useless).
Which may seem high, but seeing as that number is (currently) split into 4 seperate campaigns each with their own playerbase on top of being split across all timezones, it really isnât that much.
The gameâs not dead, itâs kinda just on the edge.
And also, if there really arenât that many bots around, then those players are really, really bad. Which could only mean that players tend to quit at low levels.
If they had had the cajones to revisit and revise BF 2142 my ass would be over there right now playing the crap out of it (of course, thereâs a lot of assumptions in that statement, this is EA/DICE, after allâŚ).