Stalingrad maps must be unique and not a copy of Berlin

I am quite worried that Stalingrad maps will be very similar to Berlin, aka just a few buildings, rooms to clear, barely any interesting flanking routes or locations.

In short: These must be added

  1. Sewers running through the central district, for flanking and some limited combat (Movie Stalingrad 1993)

  1. In the industrial are we must have pipes, small undergound shafts, to navigate (Movie enemy at the gates)

Pipes leading over the battlefield:

Basically, what i am asking is make Stalingrad unique. I want to explore the sewers or flank around in pipes over factories, or in some underground shafts to flank around. Point is we need to make it different.

And please after the release the next maps must be Grain elevator and Factories. Dont turn it into Berlins reichstag situation, where it isnt yet added after almost a year since CBT start.

12 Likes

already look unique from the pictures Keo posted. They’re accurate renders of historical pictures… Which is much better than movie related stuff for me. And since the Soviet Union flag isn’t censored like the Nazi flags in Berlin, at least those will be realistic too!

4 Likes

Yeah but the concept is the same. Its a building, clear rooms, move on. Make Stalingrad city unique, as i said for ex sewer system for flanking. Something to make you have choices on how you approach the objective.

1 Like

Mmmh jeah i see 30 Bots stuck in that Tunnel and makes 360th with themself