Stalingrad | all you need to know

This is a TLDR, or hyper summary of everything to expect for the new Stalingrad campaign.

Release Date: Unknown, but could be either end of March or early April 2022.

Price of Admission: $30 USD or your countries equivalent.

No Closed Beta: Stalingrad will release for everyone at once, but there is a catch to this.

The Catch: Some middle to end game levels will be restricted for solely free to play users.

Devil’s Advocate: This decision was because the developers removed all forms of microtransactions for Stalingrad. A player can not buy weapons/soldiers/upgrades/campaign-levels/anything with enlisted gold. Stalingrad will be a play to experience campaign, but pay to experience everything.

What Does A Player Get For Buying In? Everything listed is a permanent feature for investing in it.

  1. +400% experience per battle for both factions. This stacks to +800% if you own a premium account for the game. This also does not mean Bronze/Silver cards will drop at these accelerated rates; they will remain normal unless influenced on a premium account plus any boosters or anything in between those two options.
  2. Every soldier you unlock will be level 4/5 to whichever tier the soldier itself is based in. This means every soldier will only need ONE level to max out until they are level 5.
  3. Every weapon you unlock will be one star below the max rank value of the weapon. For example: let’s say a Kar98K is 5 stars max. When you unlock it, the gun will be sent to you at 4 stars - this is basically a shared principle to how soldiers will be unlocked.
  4. Two flamethrower tanks unlocked: the HT-130 and Panzer II F. These tanks will also come included with a single decal/skin to apply for them. Plus two extra “other” decals.
  5. +3 squad slots for both sides of the battle. If free to play, and purchased the pack, you will have 7 total slots. If you have premium and purchased the pack, you will have 9 total slots.

[Confirmed Weapons]

  • Maxim LMG Possibly Engineer II’s remade MG or Stationary spots around certain Stalingrad Maps.
  • DP-27
  • Mosin 91
  • PPS-42/PPS-43
  • PPD 34/38 (box)
  • MP28
  • MP38/Romania MP41

[Confirmed Vehicles]

  • HT-130
  • Panzer II (F)
  • T-34 (1941)

[Confirmed Factions]

Russia vs Germany/Romania

[Confirmed Features] only for stalingrad

  1. New Sounds for at least 20 weapons on both the factions for Stalingrad.
  2. New Recoil functions are added for most continuous fire weapons. Example: for a LMG, there will be a noticeable increase on the first couple of shots, but as you continue to fire, your soldier will get accustomed to the recoil and it will become much more tolerable to hold a straight aim. If the user is mounted on a surface, the rebound to this is quicker.
  3. New Buffs for Bolt-Action Rifles and New Nurfs to Assaulter weapons across the board. BAR’s should now kill more often at closer to medium range encounters, whilst Assaulter weapons will have a noticeable damage drop off penalty if a target is beyond 10 meters plus.
  4. Remote Explosives. These will take up the Mine slot for a soldiers inventory and detonates by activation by the user. Throw it, take out the Detonator, slam it down, and watch the fireworks.
  5. New Engineer Building: Ampoule Launcher. This is a small mortar that shoots napalm from it.
  6. New Radio Operator function called Bombardment. This is a feature that allows AI controlled aircraft to enter the world map after half a minute to then prime a target that the user has primed to now a full minute ago. These AI controlled aircraft will then carpet bomb it.
  7. New Customization System to allow the user to change the clothing and equipment of each soldier in fine detail with “hundreds of options” from historical camouflages and equipment.
  8. New Soldier Class named Medic. The Medic class will be able to use Assaulter weapons and similarly to how Radio Operators carry a Radio, and how Engineers carry a Hammer, the Medics will carry a Medical Kit that can treat wounded allies on the battlefield. When you hold the MK out, a marker will be shown on your screen to whomever needs healing. The Medic class can also place down a box for first aid, similarly to how Engineers can build ammo boxes.
  9. New Aircraft Buffs to allow an AI to be in the back seat of your aircraft to shoot at targets.

[Possible Map Names]

  • Railway Station
  • House of Workers
  • Repnikova House
  • The Gorky Theater

If I have forgotten anything in this list, please leave a comment and a link to the source of the information. Hope to see the campaign release soon - expect some videos about it posthaste.

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I suspect Even premium are removed and those locked squad are them

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*German MP41

But Tunisia devblog also show Thompson with 100rds mag, so idk if MP41 100% will be coming.

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The romania mp41 (orita) probably is full access so idk of the level but instead the german mp41 has almost the same stats of the berettaM38 so is lv 26 probably

I meant what I typed. It’s not 100% confirmed but was shown in one of the images that was teasing Stalingrad. I can only make out the wooden stock and the mp38 does have it but not a full one. The Orița M1941 however does.

I mean the one in one of the image is German MP41 not Orita M1941.
But yeah, sadly I get the feeling that Orita and danuvia SMG is behind full access. For F2P it’s pretty bleak :frowning:

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It is, but hey if they only put this behind a paywall is ok for me, the game is a free to play and need to generate money overtime if they let me to complete the campaign for free with limitation only on this special squad/weapon is fine :smiley:

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What would be the exclusive weapons for Soviets besides the flamethrower tank? Im thinking it could be lend lease weapons like the Thompson namely M1928A1.

https://www.thefirearmblog.com/blog/2019/09/19/forgotten-history-of-thompson-smg-in-secret-police-and-army-of-soviet-russia/ Had to read this article about the Thompson’s use in the USSR.

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So we will have one total slot less than in other campaigns?
Weird.

Imo we might unlock it on the campaign.

Where did you see this? Not in medic pictures?
Really hope that the old T34 does get released.

The Flamethrower Panzer II teaser shows it in the background, but so far it looks like a prop (not player destroyed vehicle) like the IS-2’s in Berlin for example.
This means it might not come out on release but rather in a later update.

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medic pictures


imagem

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At least we can tranfer all our old stuff from Stalingrad and the PPSs to Stalingrad.

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I just hope they add a lot of these features to other campaigns. Like the gun sounds and customizations

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probably because he had made for the smoke artillery

i hope thats only for Stalingrad if so, because i still have 3 weeks to go. Dont think they will remove it just like that since they are still selling it. If so they must compensate the players that bought in the prem and some are prob with in the 365 days invested as well

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So do you think it will be the MP 41, Orița M1941, or both? Because the medic on that picture:


definitely holds the MP 41, not the Orița.

Yep

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