This is a TLDR, or hyper summary of everything to expect for the new Stalingrad campaign.
Release Date: Unknown, but could be either end of March or early April 2022.
Price of Admission: $30 USD or your countries equivalent.
No Closed Beta: Stalingrad will release for everyone at once, but there is a catch to this.
The Catch: Some middle to end game levels will be restricted for solely free to play users.
Devil’s Advocate: This decision was because the developers removed all forms of microtransactions for Stalingrad. A player can not buy weapons/soldiers/upgrades/campaign-levels/anything with enlisted gold. Stalingrad will be a play to experience campaign, but pay to experience everything.
What Does A Player Get For Buying In? Everything listed is a permanent feature for investing in it.
- +400% experience per battle for both factions. This stacks to +800% if you own a premium account for the game. This also does not mean Bronze/Silver cards will drop at these accelerated rates; they will remain normal unless influenced on a premium account plus any boosters or anything in between those two options.
- Every soldier you unlock will be level 4/5 to whichever tier the soldier itself is based in. This means every soldier will only need ONE level to max out until they are level 5.
- Every weapon you unlock will be one star below the max rank value of the weapon. For example: let’s say a Kar98K is 5 stars max. When you unlock it, the gun will be sent to you at 4 stars - this is basically a shared principle to how soldiers will be unlocked.
- Two flamethrower tanks unlocked: the HT-130 and Panzer II F. These tanks will also come included with a single decal/skin to apply for them. Plus two extra “other” decals.
- +3 squad slots for both sides of the battle. If free to play, and purchased the pack, you will have 7 total slots. If you have premium and purchased the pack, you will have 9 total slots.
[Confirmed Weapons]
- Maxim LMG Possibly Engineer II’s remade MG or Stationary spots around certain Stalingrad Maps.
- DP-27
- Mosin 91
- PPS-42/PPS-43
- PPD 34/38 (box)
- MP28
- MP38/Romania MP41
[Confirmed Vehicles]
- HT-130
- Panzer II (F)
- T-34 (1941)
[Confirmed Factions]
Russia vs Germany/Romania
[Confirmed Features] only for stalingrad
- New Sounds for at least 20 weapons on both the factions for Stalingrad.
- New Recoil functions are added for most continuous fire weapons. Example: for a LMG, there will be a noticeable increase on the first couple of shots, but as you continue to fire, your soldier will get accustomed to the recoil and it will become much more tolerable to hold a straight aim. If the user is mounted on a surface, the rebound to this is quicker.
- New Buffs for Bolt-Action Rifles and New Nurfs to Assaulter weapons across the board. BAR’s should now kill more often at closer to medium range encounters, whilst Assaulter weapons will have a noticeable damage drop off penalty if a target is beyond 10 meters plus.
- Remote Explosives. These will take up the Mine slot for a soldiers inventory and detonates by activation by the user. Throw it, take out the Detonator, slam it down, and watch the fireworks.
- New Engineer Building: Ampoule Launcher. This is a small mortar that shoots napalm from it.
- New Radio Operator function called Bombardment. This is a feature that allows AI controlled aircraft to enter the world map after half a minute to then prime a target that the user has primed to now a full minute ago. These AI controlled aircraft will then carpet bomb it.
- New Customization System to allow the user to change the clothing and equipment of each soldier in fine detail with “hundreds of options” from historical camouflages and equipment.
- New Soldier Class named Medic. The Medic class will be able to use Assaulter weapons and similarly to how Radio Operators carry a Radio, and how Engineers carry a Hammer, the Medics will carry a Medical Kit that can treat wounded allies on the battlefield. When you hold the MK out, a marker will be shown on your screen to whomever needs healing. The Medic class can also place down a box for first aid, similarly to how Engineers can build ammo boxes.
- New Aircraft Buffs to allow an AI to be in the back seat of your aircraft to shoot at targets.
[Possible Map Names]
- Railway Station
- House of Workers
- Repnikova House
- The Gorky Theater
If I have forgotten anything in this list, please leave a comment and a link to the source of the information. Hope to see the campaign release soon - expect some videos about it posthaste.