limiting makes no sense because it prohibits someone from playing his own personal way, or being dedicated to your own role -and it is only a logical solution to squads that perform better than other squads → which shouldn’t even be a thing to begin with.
Well Paratroopers are supposed to be special forces right? I complain quite often that they perform better than other squads - so maybe this one could get some more buffs and actually be a “limited super squad” where only one squad can be brought into battle.
Assaulters though? I don’t see a reason to limit them, they are not better than any other squad in BR 5, and in lower BRs they only dominate because semi auto rifles are placed too high in the BRs and MGs kinda suck - if this gets fixed there is no reason for limiting those squads.
They could just fix the way how AI is falling extremely slowly and for so long time. And paras would be yet again very strong force.
And I completely agree this is only limitation that make sense. Because currently, paras are all classes in one.
It’s just equivalent to 4000 golds(400-500 per soldier x 5 (number of soldiers) x 2 (2 campaign presets) (6250 bundle for 50e). But you are right, who cares?
And I don’t want to overspam widowmakers topic with meaningless arguing. I think my opinion was clear. Afterall, its just another insignificant opinion out of many.
Will people that bought extra squad slots get a refund? Also people will just get around this because you can just add assaulters, machine gunners, and Snipers to any squads and all of these use automatic weapons.
I brought up snipers because they physically can’t remove their ability to use automatic weapons like riflemen can, Sniper MKb-42(H), Sniper StG-44, Sniper AVS-36, can only be used by snipers wouldn’t be able to be used by any other classes.
So if they remove the ability to take more than 1 of the same class into battle along with automatic weapons for riflemen then all you got to do is:
Become a German Main and just run an Assaulter class with StG-44s, a Machine Gunner class with FG-42 IIs, and a Sniper class with Sniper StG-44s with scopes removed and boom, you’ve destroyed Gaijins new shitty system that everyone knew totally wouldn’t backfire considering other nations don’t have scoped assault rifles.
German bais gets stronger every update? Players quit the game because they don’t want to main Germany to have an advantage? Consequences have actions piemp…
This is complete garbage because some factions have standard any class rifles that are better than other factions entire assault/MG lineup, so any sort of limitations will be extremely unfair for certain factions.
If you think 3-4-5-6 flamers are a problem you are probably really bad at the game. Flamers are not meta against real players.
Also to add, this restriction also damages vehicle setups massively in a way that IS NOT EVEN RELATED TO CYCLING.
If you are limited to say, 1-2 vehicle type that means that you cannot bring multiple types of vehicles to cover all bases. Even if you never cycle. Some people bring 109 but rarely spawn it because it’s a break glass situation, in a limited world they couldn’t/wouldn’t bring it ever.
I really don’t like the idea. I mean, i could understand it when in comes to paratroopers, maybe flamethrowers. But overall limiting people playstyle is never good and it won’t make much diference, for example, remove the scope of some guns and you have another german assault squad. Besides people will still being able to bring OP things to battle, like full FG42II squad.
Semi autos should get buffed by removing their dispersion and lowering their BRs. At MAX BR there isn’t even a difference between FGs, STGs, Fedorov and M2 Carbine, picking 3 Assaulter Squads is only a question of preference.
It is funny how the rifleman squad which can be the best type of squad at high tier is not limited. If you have the resources or played a lot before the merge you can still cycle between 3 squads full of 9 men with FG-42 II or M2 Carbines.
The power level of certain types of squads can vary a lot between BR or even factions so i don’t think it is a solution. For example, USA/UK assaulters are pretty good at BR II, but at BR 3 and 4 their BAR and Johnsons are much better option for “aggressive” gameplay than their Thompsons and so is the M2 carbine at BR V.