[sound modding] Is it possible to add more audio files instead of only replacing the existing ones?

Hello comrades!

I got an idea for an insanely cool and big sound mod for the sandbox.

I wanted to ask, is it possble to add even more .wav sound files into the .bank file instead of just replacing them? As an example:

“vo_player_enlisted_soldier_enemy_kill_01.wav” got 11 files (from 00 to 11)

What if i wanted to add one more voice line to the category? like “vo_player_enlisted_soldier_enemy_kill_12.wav” ? so he says it ingame too like the 11 existing files?

I tried adding the voice line file “vo_player_enlisted_soldier_enemy_kill_10” and added
“vo_player_enlisted_soldier_enemy_kill_12.wav” in the assets.txt of the .bank file and rebuilding it.

sadly it did not work.

Does anyone know how to do it? Maybe @Enginya ? or @Devenddar ?

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had the same question.

but i believe you’d need to edit the actual config of how voice lines works.

as, for example, there are only 11 commands for playing those 11 voice lines.

would be cool if we could create our own to integreate with mods ( and add to 20s unique cues and what not ).

but not sure they would ever do that any time soon as it’s not really a priority as far as it goes.

… which would be great to know in the first place what those priorities are.

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Sorry, but I don’t know.

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Don’t know. But this will require more game sound mechanics modding capabilities.

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Isn’t that assets.txt for the fmod tool? Doesn’t the game know what sound.wavs is it working with?

This was not done in War Thunder, highly doubt it will be in Enlisted.

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I don’t think it’s possible, but I do think that while we can’t do that we can make a file with several voice lines.

For example

vo_player_enlisted_soldier_enemy_kill_01.wav normally you would add just one line of voice, my idea is to put 2 lines of voice, put one, add a silence of maybe 6 seconds for the second line of voice to play

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