Some suggestions about the change of explosive packs

 I think simply nerfing  explosive packs will do little good to game's enviroment.

This decision will only make those bomberman change from throwing 27 explosive packs to throwing 27 grenade or 18 grenade +9 explosive packs or 27 cocktails or some other combination.
Thing were going well when we just throw 1 grenade/packs per soldier without range perks(+50% throwing distance)But things go wrong when they equip every soldier a Large grenade pouch and perks the throwing range(makes soldier throwing things behind many obsatcles preventing rifleman to stop them),so I think the problem is on the abuse of Large grenade pouch and the range perk ,not the explosive pack
My suggest:instead of nerfing explosive pack ,nerf range inrcreasing perksfrom+50% to+20%or25%,and set a limit to the number of Large grenade pouch equipping per squad

5 Likes

correct,pertinent,objective,direct

If grenades are thrown from normal range ,we have a lot of chance to stop them
If there is a reasonable number of grenade equipping per squad ,game exprience wiill not be ruined

In my opinion, the best way to deal with it is to reduce the throwing distance of the explosive pack, and greatly increase the power of the explosive pack. And projectiles increase friendly damage to all your own soldiers

1 Like

Limiting it is a good idea but that we’ve never seen such measures in Enlisted i doubt it will come.

And add the mechanism of respawn points, if the dev thinks a weapon is too OP to be abused, simply increase its respawn point cost

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what game is dis?

Another game mode of Enlisted :grinning_face_with_smiling_eyes:

on Steam search CRSED

1 Like

:rofl: u got me here