Some problems about Hangars


I modified the scene like this↑
But the final scenery↓

Due to fog or something else that made sceneries invisible?
scene.blk.txt (356.0 KB)
(My file, partly draw support from @Devenddar 's example)
Could someone please help me? Thanks a lot

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I’m not at home, but I think it happened because that you enabled dof settings.
I mean try turn off it: dof__on
Or edit:

  dof__minCheckDistance
  dof__nearDofAmountPercent
  dof__farDofAmountPercent
  dof__focusDistance

I didnt test all menu properties yet. So not sure.
Maybe also dof__minCheckDistance can cause your problem.

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That would be weird.
Why would DoF range determine the render distance?

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I don’t know, but my map don’t have this problem.
Here some screenshots.
And I didn’t used any Dof. Only menu_cam settings.

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Here my example of hangar map code: scene.blk.txt (36.5 КБ)
It’s from Bazsi37 guide about hangar. Maybe It will be usefull for you.

I’ll soon check what exacly cause this… render limiting.

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Sorry for late, fell into sleep lands.

Well… It’s not because of Dof. It’s because you probably set some settings in menu_camera entity.

  zfar:r=100
  menu_cam__dirInited:b=no
  menu_cam__target_pos_threshold:r=0.5
  menu_cam__offset_smooth_internal:p3=0, 0, 0

And zfar is that what you need to edit.


And not only, but you now can see mountains.

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Thanks a lot comrade :laughing:

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