I modified the scene like this↑
But the final scenery↓
Due to fog or something else that made sceneries invisible?
scene.blk.txt (356.0 KB)
(My file, partly draw support from @Devenddar 's example)
Could someone please help me? Thanks a lot
I’m not at home, but I think it happened because that you enabled dof settings.
I mean try turn off it: dof__on
Or edit:
dof__minCheckDistance
dof__nearDofAmountPercent
dof__farDofAmountPercent
dof__focusDistance
I didnt test all menu properties yet. So not sure.
Maybe also dof__minCheckDistance
can cause your problem.
That would be weird.
Why would DoF range determine the render distance?
I don’t know, but my map don’t have this problem.
Here some screenshots.
And I didn’t used any Dof. Only menu_cam
settings.
Here my example of hangar map code: scene.blk.txt (36.5 КБ)
It’s from Bazsi37 guide about hangar. Maybe It will be usefull for you.
I’ll soon check what exacly cause this… render limiting.
Sorry for late, fell into sleep lands.
Well… It’s not because of Dof. It’s because you probably set some settings in menu_camera
entity.
zfar:r=100
menu_cam__dirInited:b=no
menu_cam__target_pos_threshold:r=0.5
menu_cam__offset_smooth_internal:p3=0, 0, 0
And zfar
is that what you need to edit.
And not only, but you now can see mountains.
Thanks a lot comrade