Some of the game mechanics are very confusing

I attacked an enemy plane and the opposing pilot parachuted, but I didn’t get a score after the plane crashed. It seems that if you fail to kill the target in a certain period of time, then the target will automatically eliminate your attack.

There’s also bad AI behavior, and once they engage in auto-engagement, they won’t move as ordered unless they give a command to each AI until they’re all dead.

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Air combat is a bit desynced. The hit indicator and visuals dont seem to mean anything. If they bailed out and the game decided you didnt land any damage you wont get the kill.

If you did get a good hit on it, you will get the vehicle kill, not the player if they bail.

AI can be set to passive to avoid your second problem.

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