Some late squads especial abilitys

why i should use a Tier IV squad structure instead of a tier I ?, simple engineer squad tier II have Mg nest.

then, i has thinking, if a assaulter IV maybe have a smoke armillary, so come some especial ability’s in my mind. so let’s go.

------------------------------------------------------------ Rifleman ----------------------------------------------------------

Conscription: Rifleman Squads of all tiers cost less tickets, good to encourage people using such squads in suicidal frontline attacks. since this squad is not much used by senior players. it would encourage they to use has well.

AA Stationary guns: Tier II and of course Tier III should have AA guns, to operate AA guns in this days is required a good defense. having trooper squads equipped whit Semi autos defending the AA gun is a option.

------------------------------------------------ Engineer --------------------------------------------

Mg nest to tier I engineer squad: No needs to explain, just give this squad what it deserves a long time.

HMG nest to tier II: To further increase people to use Engineer squads,

------------------------------------------------------- Assaulter -------------------------------------

Tier III and IV smoke artilhary: Such troops will benefit a lot from a smoke barrage no doubt of it.

---------------------------------------------------- Sniper ---------------------------------------------------------------------

Ladder Tier I : A sniper squad is able to make a ladder, that allow they to climb over houses more easy, some players already do so whit sand bags. so quite interesting has well.

Supply drop Tier II sniper: Drops a ammo box, the same skill to radio operator squads.

----------------------------------------------------- APC squad ------------------------------------

Supply’s cargo Tier I: Med kits and Ammo inside the APC, just grab it.

------------------------------------------ Flame trooper --------------------------------------------

Flame training Tier II : All soldiers in the squad extinguish 100 % faster flames, stack whit the perk and flame trooper natural ability.

----------------------------------------------------- Para Trooper -----------------------------------------------------------------

Supply drop: Call only the supply cache, ideal if you spawn on ground and need the guns.

----------------------------------------------------- Gueriilha ---------------------------------------

Behind the enemy lines: Guerrilla have unique fixed spawn points behind the enemy lines, it have 2 min of delay of all team. usual in the left and right flank of the enemy control zone.

------------------------------------------------------ Gunner/Anti tank ----------------------------------------------------------

HMG and anti tank gun is already fine, so no need for more features

------------------------------------------------------- Conclusion ----------------------------------

many interesting features can be added. few free to discuss what is worty of DEV,s work hard on it.

cheers.

rifleman not used…hahaha,look to a japan team br V with auto rifle or Germany full fg42 II, etc., think about your words and reconsider your idea

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