Almost all the players I know complain that Enlisted’s soldiers are stiff
Although there are many problems in the BF series (the best BF1), it is undeniable that its character movements are excellent: (except that the character runs too fast)
For example, in the process of running, the movement of holding a gun changes from normal holding a gun to jogging with a slightly tilted gun,
and finally to sprinting with a horizontal gun;
Soldiers leap over and rollover obstacles rather than normal jumping;
Soldiers will draw their arms inward when rubbing against obstacles, which is a very real action; There are corresponding actions after hitting obstacles
There are also the recoil force superposition, the actions of the people affected by the explosion,
and the zooming in the scope, all of which are excellent
As for the battlefield atmosphere: explosion, gunfire, smoke, muddy water, fire, and screams, the effect of Enlisted is still conservative. See the effect of Battlefield 1
↑ It would be great if the Tiergarten Park in the Berlin Campaign could have such an effect
And scene destruction ↑
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Enlisted is the best WWII game, but BF1 is the best World War game overall.
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Gaijin has done well, but it is still not enough. They need to make more efforts
After all, BF1 is a game in 2016
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what a world war one game that is full of rilfes with scopes and automatics???
#notaww1game
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Well… let’s hope gaijin Inc. gets as much financial power and badassery as EA.
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imo,
this is a bit false and a cheap shot for enlisted.
enlisted is not bf1, and certainly has not been made by a large team like EA.
in my opinion, enlisted is, okey. and the atmosphere is somewhat there.
the only things that kills it from excelling, are the animations which are blocky, voice acting that are truly questionable and the overhall system ( outside the german ones, british, russians & french ) and most of the time, cheesy. ( who in the hell goes around killing people and say " i’M a W I D O W - M A K E R " and be proud of it. certainly not trained soldiers or ask the enemy to kill him self because it’s easier for " both of us ". ) which instead, i would like if soldiers talk to each other like in any other realistic shooter. react to death, say what they are doing etc.
and perhaps the physic of transport vehicles and speed are a bit… weird.
but for the rest, can pretty much compete.
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Well, I’m not gonna say what some retards here are used to say: gO To plAy COd or BatTleFieLd"
But we have to consider several things: -first of all EA is a huge ass company, with an army of developers working and getting crushed by the owners.
-Enlisted is trying to be an arcade and “semi-realistic” game.
-You have dozens of AI soldiers running around, imagine the amount of time you need to give them proper animations, proper behavior and such.
-We have the amazing excuse that the game still is a Beta, so…
-Enlisted is a F2P, meaning? They kinda depend on people to keep working on it
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well but BF1 was awesome,
2 Moments i will NEVER forget
Hardcore Servers, I did stand in Fog, 3 meters infront of me a Soldier, i have to remind which Side i’am and how looks the Enemy. I did shoot and it was Right, he was a Enemy.
-in the same Moment, its a big Minus for BF i guess, cause of random Nation Gameplay.
Only once, i shoot on Infanterie infront of me, have to reload and get on the Ground.
In this Seconds a Enemy Tank want Road Kill me from behind, i did survive between the Tankketten.
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