So when is the T34 finally getting fixed?

So basically you are saying “science” does not apply because we didn’t consider enough “science”, while even if we would consider EVERYTHING, the panzer IV would still pen the T34 literally “everywhere”.

Let me ask you again, what the bloody hell is your point?

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this is getting tedious

You want to prove you’re right then give some examples, you talked a lot about how we are lack “real-world views” but what you provided so far is only shitting on our heads. I know it’s hard to admit that you’re wrong or in a somewhat weak situation, but you need to learn to listen, otherwise, you’ll turn into like those anti-vaccinators.

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The armor on them is w.e, the problem is post-pen damage.

Post-penetration damage in this game is absolute ass. Not really sure why that is since theoretically you could just copy-paste how WT handles it.

Mind you, I’m not disagreeing with the fact that it takes way more than it should to kill tanks. A panther should easily cut through a T-34 upper plate unless you shoot at ridiculous angles. The Pz 4 should as well, but as things are, you can pen it’s turret easily, and that should 1 shot it IF the ammunition post-pen damage worked correctly, which it doesn’t.

If you’re aiming at the T-34 upper plate with a Pz4 view, in the best possible situation it has 82mm, maybe 83mm of armor. Considering the Pz 4 can slam through it’s turret cheek which is 90mm raw, and usually angled so it generally has at least 93mm to 95mm depending on how it’s looking at you and you can pen that, I see no reason why it wouldn’t go through the hull itself, other than magical soviet stalinium.

All things considered, personally I’d rather have them fix post-pen damage first and fix the damage models later. The biggest problem of T-34 vs Pz 4 and panther, they CAN pen each other, but the post-pen damage is awful to a point both the T-34 and the Panther take multiple shots to be killed, sometimes even with side shots.

Also the Panther has a weird bug where shells will disappear for no reason. Every now and then I’ve seen T-34 shots go into it’s mantlet only to vanish. No damage, not even a hit marker, the shell just vanishes like it never existed.

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agree, to be fair, now that I think about it, the Panzer IV pens the upper plate, but the shell just completely disappears regardless… so you might be right, the “post pen” is most likely just bugged then?

I can guarantee you it’s not “most likely” bugged, it IS in fact, bugged and messed up.

Yesterday I shot a T-34 back turret with the Pz 4, yellow damage to ammo, killed one crew member. He swung turret around and deleted me.

Yellow ammo damage with a direct hit. Post-pen damage is fucked beyond belief, at least for Pz4, T-34 acts like it’s firing a thermonuclear round.

Panther shell behaviour looks like it’s APCR but I can’t tell 100%. No idea about the Panzer IV/70.

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No, i don’t care i stand by my previous statements nor finishing reading your spectrum post

rly? lol !YOU DIDNT EVEN MAKE ANY STATEMENT!

I have been playing both the soviets and Germans both till the second tank being the T-34-85 and Panther G. Personally I don’t have a problem with not being able to pen in terms of tanks rather the kaboom of the Pz 4 J and Panthers guns. Usually to kill a T-34 frontally it takes 3-5 shots to fully disable when I shoot the turret cheeks and turret ring. Finally sending shrapnel to the Ammo.

With the T-34-85 I’ll shoot anywhere and kaboom, yet again it’s a Russian shell filled with HE.

But what I believe is that the German explosive filler should be bumped up for both the HE shell and APBC-HE so that they can more consistently one shot a T-34-85 should you aim at the turret cheeks.

Side shots with both the Pz 4 J and Panther G at the rear of the turret result in a 1KO in most cases… The current Explosive power of the German shells reminds me of the old days of War Thunder where it took like 5 rounds to disable a tank a Panther now if you aim well enough you can easily disable a T-34 in that game with one shot.

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You can’t shoot, here’s one of them

I mean for me personally with my pz 4 I could pen the T-34 in game at almost any angle. The extent being some weird richochets probably due to desync or the buggy damage model. But frontally unangled I pen the T-34 no problem.

I mean technically you should be comparing it to force applied in the direction. The 45 mm of armor doesn’t stop tank shells, it causes them to ricochet off, only using a fraction of their energy and redirecting the rest elsewhere. But as I stated previously, I’ve never had an issue with my pz 4 penning the front of a T-34.

Problem is the damage you do. Small most of times. While 34 will almost always detonate you.

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It gets retardedly bouncy if you aim higher than the MG port on the UFP
Hit either the turret ring or the tracks on the hull from the front

I see what people are talking about now with the bounciness on the upper front plate since I had to shoot it there yesterday in my Panther. Up until then I’ve just nuked it through the turret ring and those tracks.

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My theory is that they used the 2016 war thunder damage models and that’s why they’re a bit iffy

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We already know they’re using the damage models from 2015 to 2017. We’re gonna see a lot more iffy vehicles as they get added.