DISCLAIMER: This is my personal opinion but I’m sure there are others out there who think similarly.
I would be happy if the Enlsited developers so much as see and consider this idea. I’m not asking for any immediate changes to the game:
This game is fantastic, BUT I would love to see this game embrace a more strategic, teamwork based approach in the future, or atleast a game mode as such.
In simple words - there’s too much info given to the player by default to make this game a true simulator (not saying that this was their goal anyways because I don’t know what the community really wants).
Fot starters adding a new “test” gamemode would be good to see what the community thinks.
Features to be changed / added in a new “simulator” gamemode:
- no hitmarkers / hints;
- no player / vehicle indicators of any kind, even if friendly;
- a static map (meaning you to must figure out your location and points on the map on your own);
- placing info markers (the red triangles) would be done by marking them on your map. You could use diffent symbols for marking different things too;
- friendly fire is on but could be left disabled while gamemode is in development and testing.
- microphone comunication + proximity voice chat. Perhaps comunication farther than like 100m could be done by field telephones set up by signallers (a new soildier class).
- Signallers - sodliers who can set up field telephones, shoot signal flares and use signal lamps.
(by the way I have ideas on how to deal with team killing)
Features 1. through 5. alone would be great and would practically be enough until further development. 6. and 7. would be great future additions.
If it were up to me, this is what Enlsited would be by default, but that’s besides the point. An arcade mode would still be good for new players to get used to the concept.
If this gamemode gets so much as a shed of light by the comunity and developers that’d be awesome!