Anyway,no matter how small the grey zone limit is, for those unintelligent players they just like to play with sniper rifles and camping, they don’t like to actively go into capture the control points,
And for those smart players, even without the restrictions of the gray zone, they will always find ways to capture the control point.
That being the case, why not remove the grey area, two kinds of players will find more joy in the unlimited 4km x 4km CRSED size map.
If there is a custom room similar to Competitive Mode in the future, it should be even more reason to do so.
Let the player think about which direction to attack, instead of driving the player through the battlefield like a herd of sheep.
Please remove the gray zone in the map.
PS: Delineate a certain range of gray areas as protection for the default spawn point
Instead of just removing the zones, why not just expand the playable map size and move the grey zones out? I’m fairly certain that the maps (at least in the Moscow campaign) are bigger than their currently usable area.
thats what him means from my understanding of the post
all the Tunisia maps are just infact smaller parts of one big map
normandy is split across three maps(4/4/3)
moscow is across 2
I would like Bigger maps as well, larger playable areas, some campaigns like Moscow I avoid because the maps are way to small and cluttered for me to get my Tank on.
The New Tunisa layer I simply dont use my tank’s on because it’s to cluttered.
I think the biggest problem with the map of Tunisia is that the control point are always too close to the edge of the grey area, making it impossible for players to detour and flank from other directions.
Although the playable area of the map in many games seems to have a considerable area, most of the playable area is useless, just spend time on the road, the playable area shared by offense side and defense side is only a small area. which intersecte of two playable area.
Yes, I have been killed a few times by the grey area as well, when the Objectives change you dont have time to get out of it, I have been trapped a few times by that one map with the bridges, in a tank there is no way across, you cant use the foot bridge…
objectives that have a close gray area is just a toxic thing that spoils the game experience , a whole team can respawn and camp from it without any chance for the other team to do anything , and im not talking just of the tanks.