Simple rebalance for Volkssturm weapons

I personally do still feel kinda unhappy about the BR placements of those guns, seeing 1945 guns in 1941 Moscow feels like the most extreme time travellings in Enlisted - however this does not need to be the case.

The VG 1-5 semi auto is basically a very slow firing semi auto STG sitting in BR3.

MP 3008 is a very crudely made copy of the sten gun, and performs very close to other BR2 SMGs.

VG2, a bolt action that however has a quick magazine reload, thanks to its 10 rounder G43 mags.

I am thinking about the possibility to move them up in BRs, preferably BR4, without them staying useless however.

First the VG 1-5, this gun isn’t too bad in BR3, however if it would move to BR4 a fire rate buff could do the trick, right now it shoots very slowly, but if its semi auto rate of fire would be increased, it could easily be useful in BR4.

Then we have the MP3008, and I think we could try something crazy with that one, first we nerf it to have the same damage as the actual BR1 sten guns maybe even nerf its rate of fire, then we move it to BR4 - BUT we also turn it to a trooper gun. It would effectively be a weaker MP40 usable by all units, would suit the desperate nature of the Volkssturm perfectly.

VG2, personally I do believe this to being the best bolt action rifle in the entire game, it might not have the fastest rate of fire but it cycles still faster than 90% of other bolt actions, it has great sights, 10 rounds, decent dmg AND the quick reload G43 magazine… I think the magazine reload alone makes it top choice, and since the British Lee Enfield Sniper rifle also is BR3 specifically because of the same feature, we could work something out here. Now I imagine that from the animations standpoint, you could probably increase the VG2 reload speed drastically and make it have a reload speed comparable to the G43 - which reloads super super fast and I honestly believe it could move to BR4 if it had this type of reload speed. Reloads are the one thing that stops the bolt action professional from going on a rampage, I have used that gun even in BR5 in the past, and with the rate of fire perk I managed to wipe squads even in close range. A further buff could be perfect for the crazy bolt action lovers and fit the German faction that is heavy on bolt action rifles anyways.

Any thoughts?

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All these weapons should have been locked like the Stalingrad captured weapons were, so only Berlin players would have them.

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My stance is that Germany has enough weapons even without VS guns, so no one would even notice if they were all moved to BR4/5 and made dirt cheap (like 50 silver) both for the purposes of displaying their real world concept (last ditch cheap weapons) and to lock them to Berlin and other late-war battles.

In BR4/5 VS weapons would not be popular but those who either want to roleplay VS or those who want to show their e-sport level skill could use them.

After all, it’s not the weapons that decide the battles, but teams, stacks and rally points.
A competent player with BR2 setup can dominate BR5 games.

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As brv volkssturmer enjoyer, im afraid this is a terrible idea.

Because not many will use said weapons. overshadowing some relatively cool content by more performant choices around the same br will make said weapons kinda like event or gold orders. Rare.

just of because “ muh immersion “ of someone nitpicks will greatly reduce the usage of said weapons and not a good argument to begin with.

Campaigns are over. No longer a thing. And considering the merge, those vs weapons do offer a lot in current brs. Some nice side grade and valid options among the opposition. Without being detrimental to entire team.

Enlisted is not, and will never be historical accurate. Unless you start modding.
that way you can make it.

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It seems that BR4 is really a big dumpster.To make the game more historical, it is necessary to destroy the current technology tree.And then classify the guns by year.

I dont think you understand my point.

VG1-5 is limited by a very slow rate of fire, a STG44 put into Semi auto has double the rate of fire.

If its fire rate limitation would be removed it could easily be a rapid fire alternative to G43.

And I also do believe that there are quite some people who would enjoy using a poor SMG over a semi auto gun in BR4. Again as I said, as long as it becomes a trooper weapon this alone would make the gun interesting to use.

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BR1-5 are classified according to strength, and nothing else. You should also be aware of this. If your request is to have VG1-5 and VG2 only appear in Berlin, then you should come up with other solutions. There is no benefit in strengthening them to BR4, because BR4 will still include Stalingrad, and the problem won’t be solved.

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Never, ever forget the yellow wooden sticks of BR1. They belong to Berlin.

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True, forgot about the Kriegsmodell Kar98 - dang I hate this gun for a very specific reason - its the only Kar98 with the correct iconic sight picture.
Honestly dont know what to do about that one.

Again tho, BR4 still fighting in Stalingrad is still a terrible issue without a doubt, but why not at least think about what I suggested.

I honestly believe people would use those guns in BR4 if properly buffed - a VG1-5 with a buffed rate of fire sounds very very tempting to me for sure at least.

I don’t like this whole argument that HA is gone and now we don’t even have to try anymore.

Again, my proposed changes aim to move them up the BRs - not to eliminate the timeline issues, but to make them less severe, while also making them useful meta guns.

So, the theme should be about strengthening certain weapons and has nothing to do with historical accuracy. I have a solution to all of this. For the sake of historical accuracy: categorize weapons and battles by year. For the sake of balance: use a points system to limit the number of weapons. In order to have a sufficient number of players and generate substantial revenue: add the Chinese faction to attract new players. These are all my requests. Maybe I need to repeat them frequently, just like a grey parrot. :parrot: :parrot: :parrot:

Well my proposal tries to help both.

Without a doubt an interesting system, but lets be realistic here, changing a couple of weapon stats and moving BRs is much easier to do than to implement such completely new system.

In fact, even the mildest suggestions for improvement have not been adopted by DF. It’s impossible to see what the future of the game will be like, so many players in the community have expressed their pessimistic attitudes.

Well, BR changed did happen here and there, but why it isn’t happening more often is kinda sad actually.

Most BR placements haven’t changed yet since the merge.

All volkstorm weapons should be either BR4 or BR5.

And I really don’t care if they get artificially boosted stats or some special status like " turning the name of the weapon red in combination with 50% income bonus ".

I really hate seeing them at low BR.

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Well, lets talk about that, I feel like people don’t see my proposal as reasonable I think, or those above didn’t real what I am suggesting.

Is it artificial to have VG1-5 have a higher rate of fire?
If I take a look at G41, it definitely shoots noticeably faster than VG 1-5.

Now I think I speak as a minority when I say I would use a buffed VG in BR4, because I do enjoy semi auto gameplay, spam fire with a 30 round mag seems kinda strong for a trooper weapon. Think about it, its a semi auto STG and the only thing limiting it is its rate of fire. If it shoots fast enough, you can quickly get two shots on you target and take it out fast. While it wouldn’t have G43 one hit kill power and accuracy - it would in return have a big mag and low recoil.

The br are based on performance and not the date they have been introduced because if that would have been the cased br 1 will be fill with BAR and soviet would win every time against german with their federov

I would argue that an already old gun fighting in 1945 is less ridiculous than a 1945 gun fighting in 1941.

Well BAR is a WW1 gun, but even the first version got used even to the end of the second world war - specifically because some GIs liked the WW1 version more because it was lighter and thus actually more an actual automatic rifle, instead of later versions trying its best to fill the MG role.

Again, just because the game does balance based on performance - doesn’t mean it needs to ignore period accurate display.
Both can actually be achieved with a bit of forward thinking.

If we talk about Volksturm, I think Volksturm should be BR4-5.

But if we talk about VG15, necessary, should be BR5. Forget the semi weapon, we talk about a weapon 7,92mm kurz with high capacity.

MP3008. A better copy sten. Its a light and precise submachine gun. Should be BR4.

Just like that? It has pretty much just BR2 stats, you can’t just move it without giving it something.

Uh, because it has high capacity it should be BR5? I can’t quite follow

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OK, we can explain that better.

MP3008. The game doesn’t follow a story line. And I believe it grades BR levels based on the characteristics of each weapon. The higher, the better. In other words, the higher, the higher the BR.

The Sten could be placed in BR2. OK. But the MP3008 wasn’t a simple copy. It was a slightly lighter weapon, but it was more accurate than the Sten. This weapon had a smaller dispersion. The British realised this after the war.

Because it wasn’t in the same category as the Sten, and because it was from Volksturm (in my idea, BR4-BR5), MP3008 should have been BR4.

VG15.

Again, the game doesn’t follow a story line. And certainly not an ammunition ballistics line.

The biggest revolution in the invention of the Sturmgewehr was the intermediate calibre. It was a more powerful calibre than submachine gun calibres, but less powerful than rifle calibres.

It was a lighter ammunition, but much more practical and versatile. High lethality in high-capacity weapons. That was the striking difference.

In real life. When you have a semi-automatic rifle in 7.92mm kurz calibre with a 30-round magazine, you have a deadly weapon. But in the game, it appears as a simple carbine, like the semi American M1.

It should be at least BR4 if we take the game into account. And in my opinion, it should be BR5.

Because in the game it produces very light damage. In real life, two shots at medium range is enough to take out the enemy. But that doesn’t happen in the game.

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